Dragon Ball FighterZ trailer #3



Bandai Namco has put out a new trailer for Arc System Work's upcoming Dragon Ball Z fighting game. This particular video showcases the full currently known roster of characters, as well as some story segments and gameplay. The four minute video also announced that FighterZ will feature an "anime background music" DLC, which will allow players to have soundtrack pieces from the Dragon Ball/Z/GT anime play during fights. Dragon Ball FighterZ is set to launch in North America and Europe on January 26, 2018 for PlayStation 4, PC, and Xbox One.
 

SG854

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"The four minute video also announced that FighterZ will feature an "anime background music" DLC"

Oh what a relief. Im glad its anime background music and not just background music.
 
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Arras

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Yeah; I've seen all the character trailers along with a few game-play videos and while it looks 100X better the either XV I'm still worry it will become repetitive. I hope to be proven wrong.
It's a fighting game. While you do vary things depending on what your opponent is doing, usually you have some sort of "main combo" that's always a good option for dealing damage when you can get it off. The main thing that makes it fun is trying to react to your opponent, predict his moves, counter them, that sort of thing.
 
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Deleted-379826

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Anyone else feels that the combat looks really repetitive? While I do see a lot of cool moves I also see a lot of the same moves spammed over and over again.
I played the beta. And I mean, I really enjoyed it and I just shrugged it off as I don't know many combos or I suck at fighting games, but this is indeed what I experienced, it can get a bit repetitive after a while.
 

RustInPeace

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That fighter lobby thing reminded me of the movie adaptation of the Cell Games. You know when a bunch of little people dressed in the costumes and had huge heads. That was really funny. Still looking forward to this game.
 
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cvskid

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Anyone who is doubting the gameplay of this game will have to wait for the game to get into everyone's hands so we can see what the game is capable of at a higher level of play. After release give the game about 2 to 3 months to get somewhat fleshed out and there will be a difference in what people see.
 
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kiryu1

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I've seen the pro matches and it does look repetitive, at long range all characters has ki blast/lasers, they do zoning and mid range they'll try this dash thingy and do combo, 2-3 hits and then a gatling punch then ends with ki blast, enemy gets blasted away and the cycle repeats.
 
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This is cool and all but when are we getting dbz budokai tenkaichi 3 HD FUCK man
 

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