Minos said:
Thk paul3100 !
I'm doing some tests...
EDIT : still doesnt work... Damn ds-x...
Success!!
METAL SLUG 7 WORKS ON DS-X*! (*
to a certain degree)
Use the "
Max Crass Method";
Further info & Max Crass zip package
Basically i extracted MS7 using "DSlazy" and manually pasted the "arm7.bin" file contained in the "Max Crass zip package", re-packed and patched using "Max Overload 1.2 patcher".
When Max Overload 1.2 patcher is finished you should see this in the dialog box:
Arm9
Rom offset: 00004000
Entry addr: 02000800
Ram addr: 02000000
Rom size: 0004D7B8
Card read end not found
It created a .PAT file which was identical to said .nds in terms of file name (ie. Metal Slug 7.PAT) but not size (should be 1kb).
I patched the file while it was on the DS-X so there was no need to copy anything over.
The .PAT file was present in my "
apps/metal slug 7/" folder after patching.
I forced the EEPROM to save (loaded up CV: POR, saved, switched off then turned it back on) and it was done.
Please note: (1)I removed the save file, make sure no save file is present. (2) It seems that you
need to use the arm7.bin provided in the Max Crass zip package.
I didnt want to use DSlazy, I have been using a donor/patient type patching program (
arm7 injection) that uses "Sim City (J)" to arm7 patch the patient rom (props to Bad_Ad84 for making that program, who in turn thanks others for the method and so on and so on...). It seems most likely the Sim City (J) arm7.bin file is useless for injecting the newer releases. Back to using DSlazy...
Aside from all of that iam pleased to be playing MS7. Iam aware that there is supposedly meant to be issues regarding freezing after using sleep mode (this did not happen for me, though the bottom screen dissapeared... not a bother though, the map looks shite). Others mentioned issues such as in-game resetting... so far i have beaten the first boss and reached the 2nd level, with not a hiccup. Of course one play-through without significant issue isnt enough to warrant MS7 to the status of "100% working" on the DS-X catalogue of compatible games... Im sure if Simon "
Scorpei" van de Berg says it "works with problems" than i should expect a hiccup any minute now... ->
(Scorpei's DS-X Compatability List)
EDIT: For any of you that are aware of this method already than
fine, others, such as my fellow DS-X users in this thread, may not be aware of this fix and so im saving time for those who dont want to read up on; "
Max Crass", "
Incredible Hulk: a guide to patching the rom" and the "
Max Overload 1.2 patcher".