Thanks!It's not your ROM. This happened to others as well.
Just switch the cache block size to 32KB in TWLMenu++ Settings.
Thanks!It's not your ROM. This happened to others as well.
Just switch the cache block size to 32KB in TWLMenu++ Settings.
Thanksgiving (2020) release
Check here on how to update TWiLight Menu++:
What's new?
Improvements
- Attention DS Phat and DS lite users! Tired of waiting for perfect GBA game compatibility in GBARunner2?
Well wait no longer, because native GBA ROM loading has been added!
Now you can run GBA ROMs from the flashcard's microSD card, in the console's GBA mode, with absolutely no emulation, and play Mother 3, and/or get past the lockout message in The Legacy of Goku II!
- This feature should work with the M3 and SuperCard Slot-2 devices, either of which are required.
I say should, because it's not tested. But, there are measures implemented, in case if writing to the RAM has no effect.- Currently, you cannot save in games that use the FLASH save type. If the game uses FLASH, you'll need to SRAM-patch your ROM using GBATA.
- Re-start TWiLight Menu++ (and get past the splash screens) for the up-to-date save data to be on your flashcard's microSD card.
- To enable this feature, set `GBA ROMs` to `Native` in the Emulation page in TWLMenu++ Settings.
- You can now hide GBA ROMs.
- DSi/3DS users: Color de-banding for the box art and photo images has been re-implemented!
- 3DS Settings music has been added! You can enable this in TWLMenu++ Settings.
- The ? box art has the transparency restored from TWLoader!
- Newly composed music for the opening splash screen is now used!
- Music is based on the DS splash jingle.
Bug fixes
- DSi Shop music has been upgraded from 16000Hz to 22050Hz!
- Settings music quality has been improved by using a sequenced version instead of a streamed version!
- The occasional crash in the DSi theme for flashcard users has been fixed, and also fixes (for DSi/3DS users) color de-banding for the box art and photo images!
- DS users: Fixed sound crackling in the DSi, 3DS, Saturn, and HBL themes!
- (@Pk11) Fixed manual colors.
- The box art `.png` size is now checked, before caching it into memory.
- DSi/3DS users: Over the Hedge now starts with `Heap Shrink` set to `Auto`.
Actually, I was referring to ROM loading from within TWiLight Menu++ itself.Hello.View attachment 235439
Thank you for this awesome Update.View attachment 235440
If I understand that
"GameBoy Advance Game Loading" correctly,then it works with the EZ Flash IV too.View attachment 235451
View attachment 235441View attachment 235442View attachment 235443View attachment 235444View attachment 235445View attachment 235446View attachment 235447View attachment 235448View attachment 235450
Awesome Achivement,Team TWiLight !!
Thank you and very,very,very,very nice Day.
That was clear.Actually, I was referring to ROM loading from within TWiLight Menu++ itself.
I'm not sure how to access it.That was clear.
Any Chance to get Access to the EZ Flash / the ROMs ?
Thank you.
Keep trying then.I'm trying to run WarioWare DIY and it just hangs on "creating save data". It says if it takes a while that I should press Home and then B (Cancel), but that didn't help.
Keep trying Home+B, or keep trying the whole process from the beginning?I'm not sure how to access it.
Keep trying then.
Keep trying Home+BKeep trying Home+B, or keep trying the whole process from the beginning?
Got it working; thanks!Keep trying Home+B
TWiLight Menu++ loads the border first, before switching to the console's GBA mode, so not really.Thank you.
As you maybe have noticed,the EZ Flash boots from TWiLight into the (your ?) "Framed" Mode.
View attachment 235565
So Access seems to be "there".
Maybe the same Method like your GodMode9i accessing Slot 2 ?TWiLight Menu++ loads the border first, before switching to the console's GBA mode, so not really.
The question is how to access the RAM in the EZ Flash.
Not that simple.Maybe the same Method like your GodMode9i accessing Slot 2 ?
Not that simple.
We need to unlock the RAM, before accessing it.
Maybe.Has this maybe something to do with that "PSRAM / Mask ROM" Thing ?
Means you need a "PSRAM Emulator"....Maybe.
EZ Flash support just isn't implemented.Means you need a "PSRAM Emulator"....
What I do not understand - the M3 and the EZ Flash have BOTH a RAM Chip,so why is the M3 (maybe) working ?
I think you already know this Page(s) ?EZ Flash support just isn't implemented.
The different cards have their own way of unlocking RAM access.