Indeed. Kid Icarus: Uprising had a cool little AR card feature (that I have yet to try, btw), but it was absolutely non-essential to gameplay. If such a thing makes it into SSB4, it should stay that way.Anything and DLC/AR cards that are essential to gameplay does not go well together.
No, all in bold would just honestly suck.I can bet my bottom that we will be getting AR cards for this too. I can take some sweet pics of link slashing Mr. Game&Watch in the face! It would be cool if only certain charecters could be unlocked through an AR card. Or certain items/trophies/stickers etc.
So what? Different play style never stopped Solid Snake (3rd person stealth), any pokemon (turn-based RPG), or Fire Emblem characters (turn-based strategy) from being in Smash Bros. It was never the goal of Smash Bros. to keep the same playstyle of the characters from their own games, just to keep the spirit and ability of the characters intact.Would they actually put in people from street fighter? The combo systems are really different aren't they?
I'll just leave this here
Unless you count the 5th generation, when Mega man almost completely ignored Nintendo in favor of Playstation, except a pair of gameboy games and the N64 port of Mega Man Legends. :-pMegaman has always been rather Nintendo-centric
I played Melee first and I like everything about Brawl better except for the lack of some older characters and the annoying Wii controls.I think that's what it largely boils down to, honestly. People like me who played Melee first find Brawl too slow, and vice versa.Brawl isn't slow! Melee is too fast! But seriously, I played Brawl first, and then Melee. The high-speeds made it difficult for me to play, plus the fact I'm used to Wii + Nunchuck made the controls even harder. I just hope SSB4 will be in-between.
Personalized experience.Give characters like Mario different abilities that go with different costumes. Being able to pick Mario's Doctor outfit after you pick Mario would be kinda of great, it would change his moveset just a tad, but okay.
The problem with that is in multiplayer mode. People will all want to play as Link in the Dark costume to get shadow attacks, but there's only one person out of four that can get it. Sometimes, that can lead to an advantage. Besides, just imagine the size of tier chart. O_O
Haha. Ryu.So if cap com does decide to release charecters for this game, who would you like to see? I know the obvious is megaman, but personally I'd like to see this guy...
Final Smash: A cap to yo face
I agree, GCN controller ftw! Though believe it or not, the Wiimote by itself works great too, with some custom control tweaks (though not as good as the GCN controller)I played Melee first and I like everything about Brawl better except for the lack of some older characters and the annoying Wii controls.
I always use the GC controller.
True, but that still screws you if you want to use a charged-up smash. >.<I don't have those turn around and smash issues because I just use the C-stick.
Also, they should have just kept Mewtwo and left Wolf out. Why do we need three clones of the same character? >_<