please do not spread opinion as fact, it's my opinion that there is more to this than everyone is thinking and I would recommend people just give it a Lil while for everything to become clear, declaring X safe because your friend did it doesn't make it true, unless someone here has heard from Nintendo and been told the exact specifics of how people are being flagged for ban's I would say go online at your own risk not because some guy says it's safe in his "expert" opinion
Thing is, they
HAVE been told. There's an email floating around here which says the user was banned for, and I quote, "Illegally preloading and playing" Sun/Moon. So, we then know Sun/Moon caused this and not something else.
Then there's the handful of people who have gone online with the leaked copy,
AFTER official release (in their region) and haven't been banned. This then tells us the copy itself wasn't to blame, and strengthens the fact that the version number
DOES NOT MATTER.
There's also those who have debunked the V0 theory as being false because if that were the case - they'd have banned us for this sort of thing way before Sun/Moon. Nintendo don't like piracy, so they would have employed any version detection methods way before Sun/Moon.
There was a person (in this thread I think) who used NTR's streaming ability which keeps your 3DS perma connected to the WiFi (unlike normal gameplay where it defaults to local unless specified by the game (via user option to go online). You can try this yourself. Boot Sun/Moon and press home. You'll notice your connection will be "local" and will switch to "online". Pressing home again puts it back to local) who was caught in the ban wave. They never went online in-game but because the 3DS kept setting itself to connect to the internet, it connected to Nintendo's servers and was banned (due to a memory patch to allow the streaming functionality to work).
There was also a report of a German(!) user using a US eShop copy and was banned a day later. This strengthens the fact version numbers do not matter else they would have been fine.
And to top it all off - I left my wifi and spotpass functionality
ON while playing the leaked copy of Moon in the UK (23rd Nov release date here) and I haven't been hit. I tried it with my second O3DS - same story so I can guarantee it's not connecting by itself else both would have been hit. I
NEVER used ANY of the online functionality and kept it strictly offline/local.
So, to sum it all up:-
- Version number did not cause the bans else you'd be marked NOW after release (which people aren't).
- Connecting to Online BEFORE official release date resulted in those who did it to be banned.
- If Sun/Moon is out in your region - you CAN go online with whatever copy you own.
- Saves/Activity log aren't causing the bans since you can set your system clock to whatever year you want and it'll set the save start date to that date. VERY ineffective and highly prone to false positives!
- The time taken to actually ban accounts makes me believe it's manual. If it were automated, it would have been almost instantaneous. It looks like they're manually trawling connection logs and "pushing the button". No clue on how far back they're going, but seeing as how the leak happened ~2 weeks before release - they might be going back to day 0 (makes sense since it was a short period of time, and not many people connected (under 500 at least) to their servers).
- Pulling together the info about version numbers, and bans coming from EU users only at this point - it is safe to say they're doing region only checks. If the game has been released officially in your region - you're safe to go online. If it isn't - wait until release!
You don't need an "expert opinion". You just need a lot of red string, a logical mindset and a large corkboard to pull the facts together.