Good afternoon
I'll make this as quick as possible since I have arrived at the cemu party very late.
After watching many videos, reading many posts online and trying to implement them, I have started running BOTW on my pc. The specs are as follows;
I7 4770 CPU
16gb hyperx dddr3 ram
1tb ssd
HD 7850 2gb GPU running via an egpu set up. (This is due to my tiny sff Lenovo m93p, that I use for all emulators).
I have uploaded pictures showing the cemu set up and graphics packs that are in use and so far, I get 18-20fps average and up to 50fps in shrines, on default resolution.
Now, is this the most I can expect with my specs, or has anyone managed better with similar set up?
I know that I should have at least 4gb of GPU but hey ho, I don't want to spend money on over priced gpu's that have been mined to death for bitcoins!
Any help or advice would be much appreciated.
P.s. I have lowered the Res but it makes 1-2fps difference.
PPS. I forgot to add that when I load the game It pre compiles 3890 shaders. I'm sure I have read somewhere that it ideally needs to be 9000? Or am I wrong...
I'll make this as quick as possible since I have arrived at the cemu party very late.
After watching many videos, reading many posts online and trying to implement them, I have started running BOTW on my pc. The specs are as follows;
I7 4770 CPU
16gb hyperx dddr3 ram
1tb ssd
HD 7850 2gb GPU running via an egpu set up. (This is due to my tiny sff Lenovo m93p, that I use for all emulators).
I have uploaded pictures showing the cemu set up and graphics packs that are in use and so far, I get 18-20fps average and up to 50fps in shrines, on default resolution.
Now, is this the most I can expect with my specs, or has anyone managed better with similar set up?
I know that I should have at least 4gb of GPU but hey ho, I don't want to spend money on over priced gpu's that have been mined to death for bitcoins!
Any help or advice would be much appreciated.
P.s. I have lowered the Res but it makes 1-2fps difference.
PPS. I forgot to add that when I load the game It pre compiles 3890 shaders. I'm sure I have read somewhere that it ideally needs to be 9000? Or am I wrong...
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Last edited by Uptown,