There was a thread by Asia81 that contains a modified Ohana3DS, put in the banner file with the textures for the TV screen.
I tried to figure out what i did wrong, but i couldn't figure it out..I would also like to point out, if you see another Game on the TV when it spins, its because you didnt skin it properly.
@Mr.ButtButt and @Drwho0894 I am literally having to reskin your entire release which take waay more time than making the rom T_T I mean you just copy and pasted the bcml files so every region is a US SNES at least you have the good injection too bad original ttle scren is gone
the banner.cfgx has 3 files inside. Common1 128x128 Common 2 64x64 Common 3 32x32 you only replaced the first one and left the rest mario D:I tried to figure out what i did wrong, but i couldn't figure it out..
i couldnt open up the .cfgx file..the banner.cfgx has 3 files inside. Common1 128x128 Common 2 64x64 Common 3 32x32 you only replaced the first one and left the rest mario D:
also, now that i use FONZD's banner gui tool, i dont have a .cfgx file at all.the banner.cfgx has 3 files inside. Common1 128x128 Common 2 64x64 Common 3 32x32 you only replaced the first one and left the rest mario D:
use the hacking tools and Ohana that asias81 supplied in the template threadi couldnt open up the .cfgx file..
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also, now that i use FONZD's banner gui tool, i dont have a .cfgx file at all.
but that method takes soo loooooooooong.use the hacking tools and Ohana that asias81 supplied in the template thread
but that method takes soo loooooooooong.
Don't fix it yourself if you hadn't started. I'll get around to fixing it..eventually.
you just love to hate me, dont you..ummmmmm....
Console even changes to US per region
the banner.cfgx has 3 files inside. Common1 128x128 Common 2 64x64 Common 3 32x32 you only replaced the first one and left the rest mario D:
you have to open it in Ohana (not rebirth) works fine hereWhenever I open up the banner.cfgx from Asia81's SNES template, I only see COMMON1 (the TV screen image) and COMMON5 (an 8x8 black square). It doesn't show COMMON2 or 3. Same if I use the banner.cfgx from the ExtractedBanner folder from SMW.
FYI, these use extended banners so the text is generated from the icon's long description. They aren't prebaked into the textures. The icon has to have the extended banner bit set for this to work properly though.
you have to open it in Ohana (not rebirth) works fine here
I thought that's what I was using. I grabbed one that did not have "Rebirth" in the name. It has a different layout than Rebirth, too.
Yay! Got Sailor Moon Another Story in english on my 3DS! happy dance!
kenpai!