Homebrew Homebrew CIAs UniqueID Collection

Cyan

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How do you know the ID used by official game?
that website doesn't provide them, and future games can use ID already chosen for homebrew.

Like I asked on the previous page, isn't it better (less collision possible) to use TitleID prototype or evaluation range?
Code:
TITLE TYPE 	UNIQUE ID RANGE
System 		0x0 - 0x2FF
Application 	0x300 - 0xF7FFF
Evaluation 	0xF8000 -0xFFFFF
Prototype   	0xFF000 - 0xFF3FF
 

nanika

文鎮じゃダメ!まぁ、こんな文字小さしすぎてどうせ読めないっしょ。
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How do you know the ID used by official game?
that website doesn't provide them, and future games can use ID already chosen for homebrew.
All the games I quoted are on the eShop. You just have to look at the order of releases to see that they're being assigned in relative order.
Look at the 0x3XX range, it starts with many launch titles. Kid Icarus' Uprising is 0x300-302, and is known to be one of the earliest 3DS games in development.
A year or so ago, games were barely crossing 0x1000. Recently they've reached 0x1600.
You also shouldn't trust that just because a game isn't on a random site doesn't mean it's not already assigned, since demo carts, event demos and internal use ROMs have also been assigned unique IDs. (I have seen all of these cases. :)) They won't turn up on any site, any time soon.

I'll give you an example.
EU/US Tomodachi Life unique IDs have been on the Savedata Backup blacklist since 2013. This is because they were assigned back then. If they were assigned in 2014, they would've been in the 0x1XXX range already.
For safety, at least the first 0x1700 should be avoided, and probably more.
Promoting the prototype/evaluation range works great, but the way things are now, there are definitely doubles being created, as in my last post.
 

gudenau

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How do you know the ID used by official game?
that website doesn't provide them, and future games can use ID already chosen for homebrew.

Like I asked on the previous page, isn't it better (less collision possible) to use TitleID prototype or evaluation range?
Code:
TITLE TYPE     UNIQUE ID RANGE
System         0x0 - 0x2FF
Application     0x300 - 0xF7FFF
Evaluation     0xF8000 -0xFFFFF
Prototype       0xFF000 - 0xFF3FF
This needs to be in the OP.
 

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  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
    Psionic Roshambo @ Psionic Roshambo: It's always worth a shot