How to export a .obj from Blender for GRRLIB?

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The question is: wich is the correct way to export (in Blender) a .obj (Wavefront) for GRRLIB, and use it with
C:
GRRLIB_Draw3dObj(model);
from the branch test_3D of the github GRRLIB.
 

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Thanks @rahcchi !
I tried to load a simple cube exported to obj and it didn't work, I was puzzled by this and thought that certain elements should be exported only to .obj..
I'm just starting to take my first steps with Wii.
 

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The question is: wich is the correct way to export (in Blender) a .obj (Wavefront) for GRRLIB, and use it with
C:
GRRLIB_Draw3dObj(model);
from the branch test_3D of the github GRRLIB.
I made the issue to get .OBJ support.

I implemented my own OBJ loader, and only requisite is to triangulate faces on export.
 

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Let's see if I have time this weekend to create an .obj loader from SD, it doesn't mean I'll succeed but I'll try.

Thanks for the tip @rahcchi, i use Makefile but i try to use CMake.
 

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