Tutorial  Updated

How to prepare TurboGrafx-16 CD / PC Engine CD games and ROMs for Wii VC injecting

Hi, community.
I'd like to show us how to prepare TurboGrafx-16 CD (TurboGrafx-CD) / PC Engine CD games and ROMs for injecting to Wii VC (Wii Virtual Console) TurboGrafx-16 CD / PC Engine CD WADs.

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Methods bashed on @RadioShadow's method.

You must do the following steps before preparing TurboGrafx-16 CD / PC Engine CD games for Wii VC injecting:
  1. In the “Control Panel”, open “Folder Options” and click on “View”. Make sure “Hide extensions for known file types” is UNTICKED!
  2. Please beware that these tools require a PC that uses “Windows” as the operating system.
  3. If the “Windows 7” operating system is the 64 bit version, then you will have to install “Windows Virtual PC” to run the 32 bit tools and install other programs. It can be downloaded from this website: http://www.microsoft.com/windows/virtual-pc/download.aspx
  4. Mac and Linux users will have to use vitalization software to run the programs or install “Windows” as a second operating system (don’t ask me how to do this I don’t have a Mac or Linux operating system).
  5. Download "Microsoft Forms 2.01" from this website: http://www.softpedia.com/progDownload/Micr...oad-89056.html and then install it onto your computer.
  6. Download and install “DAEMON Tools Lite” from this website: http://www.daemon-tools.cc/eng/download and then install onto your computer.
  7. Download and install “CDRWin” from this website: http://cdrwin.en.softonic.com/ and then install onto your computer.
  8. Download and install “MeowMultiSound” from this website: http://meow-prod.com/Ogg_to_mp3_to_wav_to_...er_en_100.html and then install onto your computer.
  9. You will need to install the files for the East Asian Languages, otherwise the Japanese characters will be displayed as ? characters when you view, paste or type them in. File here: http://www.mediafire.com/file/vn7y07a8ce1orbc/LP_for_XP.rar/file For details on how to do this under Windows, check this website out: http://johnnado.com/install-files-for-east-asian-languages-windows-xp/
  10. To install Wii WADs (files that contain the Nintendo Wii Channel data) onto your Nintendo Wii, you will need to install the Homebrew Channel. For more details, check this website: http://hbc.hackmii.com/
  11. Once the Homebrew Channel has been installed onto your Nintendo Wii, you can run homebrew apps for installing WADs like Wii Mod Lite (developed by RiiConnect24 bashed on jskyboo's WiiMod), WAD Manager (developed by Waninkoko), or Pimp my Wii (developed by Attila and distributed by Wii-Info.fr)
  12. Download the IOS53 WAD (GBAtemp won't allow links) and install it onto your Wii.
  13. Download a Virtual Console WAD (GBAtemp won't allow links) that runs a “TurboGrafx-16 CD / PC Engine CD” game. It does not matter what region (the Nintendo Wii console) the WAD is for. REMEMBER: MAKE SURE THE WAD YOU DOWNLOAD IS A CD GAME, NOT A CARTRIDGE [HuCard] GAME. If unsure, check this website for a list of TurboGrafx-16 CD games: http://en.wikipedia.org/wiki/List_of_Turbo...Engine-CD_games
  14. I advise you go and install the WAD on your Wii, to make sure the WAD you downloaded works.
  15. If your Wii is PAL (Europe / Australia), please beware that the games run in PAL60, not in PAL50.

Before you go and download a TuroboGrafx-16 CD / PC Engine CD game, I need to mention three things.

Important Mention 1:
There are three types of CDs used:
- CD-ROM²: Standard CD-ROM game.
- Super CD-ROM²: Requires a compatible system or upgrade card.
- Arcade CD-ROM²: Requires an upgrade card.

Without going into too much technically detail, the Nintendo Wii emulator can play both CD-ROM² and Super CD-ROM² games. The only different between them is CD-ROM² uses 64K of RAM while the Super CD-ROM² uses 64K of RAM and 192K of Extra RAM. The RAM for both the CD-ROM² and Super CD-ROM² were used for data storage which could be accessed directly. The current Nintendo Wii emulator on the Virtual Console at the moment has not been set up to run Arcade CD-ROM² games, due to the data from the RAM being accessed in a different way. There weren’t that many Arcade CD-ROM² games anyway and all of them only had a Japan release, so it’s not a big loss. You will notice that some support both CD-ROM² & Super CD-ROM² or Super CD-ROM² & Arcade CD-ROM². These should work fine on the Nintendo Wii as they will act like a Super CD-ROM².

Important Mention 2:
Be carefully when picking games that use voices as audio (ogg) files, especially during cut scenes in games like “Puyo Puyo CD”, “Hellfire S” and “Final Zone II”. The main problem with the Nintendo Wii emulator is it plays the music about 2 seconds early. Usually in the cue file on the actually CD, it tells the game how much of a delay to give for each audio track used. The cue file used in the Nintendo Wii emulator doesn’t have this information and what you will find is the voices play first before the characters move their mouth, causing the voices not to be in sync in certain games. Check this Youtube video out and you can see for yourself that the voices during the “Puyo Puyo CD” cuts scene voices don’t sync: (video by RadioShadow)


It doesn’t stop the game from being playable and if you don’t mind this, then by all means go and inject that game. Games like “Bonanza Bros.”, “Lemmings” and “Rainbows Islands” only have background music and no voice files, so it won’t make a different if the music starts too early and you wouldn’t notice it either. Also a game like “Juuouki [Altered Beast]” does have some speech but is only telling the story while pictures are being displayed, so you won’t be able to notice that the audio file is playing two seconds early.

Important Mention 3:
Beware that not all injects are going to work correctly (not referring to the voice sync issue). Basically, be prepared for some games to have issues. Below is a list of some games that have issues:
- "Steam Heart's" audio (ogg) is good but in the game, audio doesn't work.
- "Valis" has no video during audio scenes.
- "Valis II" and "Valis III" audio sync is completely off. A lot of overlapping.
- "Last Alert" audio sync is completely off. A lot of overlapping.
- "Legion" has graphical errors, can't see the enemies.
- "Forgotten Worlds" screen isn’t central when you go into the shop.

Getting the ISO / game files:
Now what you need to do is obtain the ISO and CUE files for the required game. You have two methods for get your TG-16 CD / PCE CD games as readable files:
  • Method 1: Dump TG-16 CD / PCE CD games from a CD or CD-R for get the ISO and CUE files by yourself (this method requires a CD / DVD drive)
  • Method 2: Download TG-16 CD / PCE CD games in ISO and CUE formats from the Internet.
Method 1:
  1. Obtain a copy of the original “TurboGrafx-16 CD" / "PC Engine CD” game.
  2. Open the CD / DVD tray, then insert the CD, and then close the tray.
  3. Open “CDRWin”.
  4. Click on the 'Extract Disc/Tracks/Sectors' icon.
  5. Select the “CD Reader” drive that you inserted the CD into.
  6. Click on the bottom “...” button that indicates the destination folder.
  7. Select a location to save the BIN and CUE files and give the file a name. Then click the “Save” button.
  8. Make sure the “Extract Mode...” is set to “Disc Image/Cuesheet” and then press the “Start” button.
  9. Let the computer do its magic. Just sit back and relax!
  10. Once the data has been dumped, you will get a message that the dump is complete.
  11. Close “CDRWin”.
  12. Now you have dumped your TurboGrafx-16 CD game from your CD / CD-R disc!
  13. Then follow the instructions for injecting: https://gbatemp.net/threads/virtual...c-engine-cd-wii-vc-injection-tutorial.556109/
Method 2:

Step 1: Getting the ISO / CUE files

  1. Download the full ISO / BIN and CUE files from the Internet.
  2. If you are really lucky, the download will contain the ISO and CUE files. If that is the case, skip to Step 3.
  3. Sometimes the download will contain the BIN and CUE files. If that is the case, skip to Step 3.
  4. Most of the time the download will contain the ISO and the audio files in ogg, mp3 or wav. If this is the case, you have extra work to do.
  5. The first thing you have to do is check the music is in the right format. Most of the time it isn’t and you will have to convert it to the correct format. Anyway, open the “.cue” file in "Notepad".
  6. The file that you have opened will show you what format the audio files are meant to be in. If they are the same, then skip the Extra Step. If not, then read the Extra Step.
Extra Step:
  1. If you are really lucky, the game you downloaded might have come with a “.bat” file which will convert them into the correct format. Just double click it.
  2. Once the audio files have been converted to the correct format, press any button on the keyboard to exit the “Command Prompt”.
  3. The audio files will now be in the correct format. If not, then open “MeowMultiSound”.
  4. Change the “Output format” to the format mentioned in the “.cue” file.
  5. Click on the “Output Folder” button and select the same folder that the “TurboGrafx-16 CD / PC Engine CD” files are in.
  6. Select (hold left button on mouse and drag) all the audio files and then drag and drop them into the “Files to covert” area.
  7. Click on the “Convert” button.
  8. Let the tool convert the files.
  9. The audio files are now in the correct format.
  10. Close “MeowMultiSound” tool.

Step 2: Dumping the ISO file (only if TG-16 CD / PCE CD ROM is downloaded as one ISO and audio files)
  1. Open “DAEMON Tools Lite”.
  2. Right click the mouse on the “Device 0: [E:]” icon (please note the drive letter might be different to the one shown in the picture below) and select “Mount”.
  3. Open the “.cue” file.
  4. A box will appear. Once it disappears, then the CD ISO / BIN has been mounted to the Virtual Drive.
  5. Open “CDRWin”.
  6. Click on the 'Extract Disc/Tracks/Sectors' icon.
  7. Select the “CD Reader” as the Virtual Reader (DAEMON Tools Lite) drive. In my case it is the “E:” drive (please note the drive letter might be different to the one shown in the picture below).
  8. Click on the bottom “...” button that indicates the destination folder.
  9. Select a location to save the ISO and CUE files and give the file a name. Then click the “Save” button.
  10. Make sure the “Extract Mode...” is set to “Disc Image/Cuesheet”. Then press the “Start” button.
  11. Let the computer do its magic. Just sit back and relax!
  12. Once the data has been dumped, you will get a message that indicates the dump was successfull.
  13. Close CDRWin.
  14. Going back to the “DAEMON Tools Lite”, right click the mouse on the “Device 0: [E:]” icon (please note the drive letter might be different to the one shown in the picture below) and select “Unmount All Drives”.
  15. Close “DAEMON Tools Lite”.
  16. Now you have dumped your TurboGrafx-16 CD game from your ISO file!
  17. Then follow the instructions for injecting: https://gbatemp.net/threads/virtual...c-engine-cd-wii-vc-injection-tutorial.556109/

Step 3: Inject the TG-16 CD / PCE CD game to Wii VC
Now follow the instructions of my tutorial for inject TurboGrafx-16 CD (TurboGrafx-CD) / PC Engine CD games as Wii VC games in this link:
https://gbatemp.net/threads/virtual...c-engine-cd-wii-vc-injection-tutorial.556109/

Happy injecting! :yaywii:
saulfabreg
 
Last edited by SaulFabre,
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