Infinity 2.0 released for the PSP, allows for persistent CFW on all models of PSPs on 6.60 and 6.61

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Scene dev Davee, known for their work in regards to creating various tools for the PlayStation Portable and PlayStation Vita, has graced the PSP scene with one final contribution. Released today is the 2.0 update to Infinity, a homebrew that lets you keep your custom firmware on your PSP, even after you've rebooted, meaning once you've installed a CFW, it'll be persistent. Infinity 2.0 supports PSP's on firmwares 6.60 and 6.61, for every hardware revision and model, even the notorious PSP Street. You can grab the official download on Davee's site, or through their GitHub, both of which are linked below. Instructions are fairly simple, requiring you to simply copy the provided EBOOT.PBP file to your PSP and install the application.


Installation
To install infinity you must be on either firmware 6.60 or 6.61. If you have an old version of infinity (< 2.0), then you must uninstall it first by using Chronoswitch 7 or higher.

Download and extract the latest version of infinity. The extracted contents should be:

  • standard folder containing the tool for non-PSPgo models.
  • pspgo folder contain the tool for PSPgo models.
  • README.md this readme file.
  • LICENSE a copy of the MIT license covering this software.
Instructions for PSP 1000, 2000, 3000 and Street
Browse into the standard directory in the download and copy the file EBOOT.PBP to the PSP/GAME/UPDATE folder on your PSP. If this folder does not exist you may need to create it.

Instructions for PSPgo
Browse into the pspgo directory in the download and copy the file EBOOT.PBP to the PSP/GAME/UPDATE folder on your PSPgo. If this folder does not exist you may need to create it.

Instructions for all PSP models
Once the correct EBOOT.PBP file has been copied to your PSP, you can run the application to install infinity to your device. Re-running the application after installation will allow you to select which custom firmware you want enabled. You will need to run the installer for the custom firmware before enabling it within the infinity app.

Infinity supports both PRO and ME custom firmwares. Consult the installation material for theses custom firmwares for further instructions.


:arrow: Source
:download: GitHub
 

Sonic Angel Knight

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I'm kinda curious, what cfw are people using? I noticed that this says I can install "Pro" or "Me" not that I remember the difference. But I guess i just want to know the differences or which is better. I looked at my psp and saw I had "Pro-C" on there so I just went with that when I installed infinity. But what are your guys idea? :unsure:
 

seseiSeki

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I'm kinda curious, what cfw are people using? I noticed that this says I can install "Pro" or "Me" not that I remember the difference. But I guess i just want to know the differences or which is better. I looked at my psp and saw I had "Pro-C" on there so I just went with that when I installed infinity. But what are your guys idea? :unsure:

Some years ago, when I got a 300X, I looked it up and nowadays, there's basically no difference in usage according to my research. Maybe there's some under the hood stuff, that's different, but as an end user it doesn't matter which one you get.
I just kinda stuck to Me, since that's what I always used on my 200X.
 

ThoD

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Some years ago, when I got a 300X, I looked it up and nowadays, there's basically no difference in usage according to my research. Maybe there's some under the hood stuff, that's different, but as an end user it doesn't matter which one you get.
I just kinda stuck to Me, since that's what I always used on my 200X.
Main difference on earlier versions was some homebrew would work better on one than the other, but like you said, nowadays they are basically the same, just some very minor stuff might not work properly on one or the other depending on version (eg: some animated themes don't work on 6.60 Pro-B10 or higher but work on equivalent ME or vice versa).
 

Ryccardo

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does this mean you don't need the trick battery anymore?
Pandora's battery is 100% unrelated (and if you have a console that meets the imprecise but popular definition of "pandora compatible" then it actually is CIPL compatible and you should not be using Infinity in the first place, but rather a proper permanent CFW)

But I guess i just want to know the differences or which is better.
Do you prefer customizable colors ([L]ME) or fonts (PRO) for the recovery and vsh menus?
Do you prefer a built-in analog blocker (PRO) or battery flasher (ME, not that it matters for any console except the 1000) in the recovery menu?
Do you want more choices for optical drive emulation ([L]ME) that are rarely if ever needed, on top of the usual Sony NP9660 or Inferno drivers?
Do you want support for old style (GAME150 percent-folder) homebrews? (the LEDA plugin bundled with [L]ME, though you can use it on PRO if you want)
...Do you prefer immediate autosave ([L]ME) or higher performance (PRO) in the recovery menu?
Are you Richard Stallman or a strong follower of the free software movement? (PRO)
The vsh menu is supposed to open if you press select while in the xmb but there is a bug, you get to choose through your choice of cfw if you also want it in the photo or the video player :P
 
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THYPLEX

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I've CFW 6.60 PRO C(PSP street) , can i install infinity 2.0 on my PSP street or before that i need to do something else ?
 

ChiefReginod

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Has anyone successfully used this on a PSP Street model? I can't exit the configuration screen because the Home button doesn't work and it doesn't seem to save the configuration until you exit.

All steps up to this point were completed successfully, but since the Home button doesn't work on the configuration screen I can't complete the configuration.


EDIT: Never mind. It turns out the Home button is physically defective. According to what I've found looking for a solution, this seems to be a common problem with the Street models.
 
Last edited by ChiefReginod,

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