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Next Up Hero - Beta Key Giveaway

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Next Up Hero is the first original game from Digital Continue, founded by Joe Tringali, the co-founder of 5TH Cell, creators of Scribblenauts, Lock’s Quest and Drawn to Life.

Next Up Hero is an impossibly-hard 2D action game driven by Community Continue. Inspired by lost childhoods spent at the arcade in which best friends took turns beating unfairly difficult games, Next Up Hero was created so that beating a level is a shared victory and more fun than playing on your own.

Choose from nine Legendary Heroes with an assortment of weapons and abilities to suit your playstyle, from swords and rocket launchers to laser turrets, bongo drums, and boomerangs. When enough heroes have achieved enough feats of greatness, the Champion Trial will be unlocked, the most punishing ventures created by Digital Continue’s own level designers that that require community communication and teamwork if you hope to even stand a chance.

  • Community Continue - Engage in a cutting edge style of cooperative play where beating community ventures is a shared achievement, and more fun than playing on your own.
  • Champion Trials - The toughest ventures yet. Unlocked only when the community has proven it is ready. To have any chance of survival, you must work together as a community to solve puzzles, defeat impossible bosses, and unlock new rewards. You will probably die.
  • Spotlight Ventures and Leaderboards - Compete with the community in daily, weekly and monthly leaderboards! Play in ventures with your favorite streamers, or join celebrities in exclusive VIP ventures!
  • Customized Heroes - Defeat monsters and steal their abilities. Combine monster attacks, character skins, and Ancient abilities for thousands of deadly potential loadouts!
  • Choose Your Own Achievement - Customize your next goal using a Mad Lib style journal system. Complete those goals to earn the Grand Tokens necessary to gain entry into the deadly Champion Trial.


Warning: You’re going to die. A lot. This game is designed to be very hard. But each time you die, you leave behind an echo that can be raised by the next player. The more you die, the more echoes you create, and the stronger we all become.

That’s why we created Next Up Hero, because we believe continuing each other’s games is more fun than playing on our own. It’s a feature we like to call Community Continue. It’s new, it’s weird, and we need your help testing it out.

Soooo, what do you need to do to get a key? Well, just post in this thread and tell us which you think is the best game and why; Scribblenauts, Lock's Quest or Drawn To Life.
The first 10 posts to do this will each receive a key.

Other noteworthy points:
  • The beta will run until January 11. At that time...
  • Next Up Hero will launch on Steam Early Access on January 11.
  • If you choose to purchase Early Access, all your stats, progress, and in-game currency from the beta will carry over!
  • All beta users who choose to purchase Earl Access receive 50 percent discount.
PRELIMINARY MSRS
Windows PC
  • Operating System: Windows 7 64-bit
  • CPU Processor: Intel Core i3 or AMD A8-6700
  • CPU Speed: 3.1 GHz
  • Memory: 8 GB RAM
  • Hard Disk Space: 5 GB
  • Video Card (ATI): Radeon 6850
  • Video Card (NVidia): GeForce GTX 650
  • Video Memory (VRam): 1 GB
    All system requirements are preliminary and subject to change.
    NOTICE: Windows® 8 & 8.1 are unsupported.


Next Up Hero releases Q1 2018 for Linux, Mac OSX, PS4, Switch, Windows & Xbox One.

:arrow:Next Up Hero Official Site
 

trigao

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scribblenauts for sure
the liberty and the fun things you can create with the notepad are awesome
 

weiff

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Lock's Quest. I never could get behind the goofiness of the other two, because I was still limited by what the developers thought was funny.
 

enhasa

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Definitely Scribblenauts. Big fan of puzzle games.
Never got to play Lock's Quest though, looks neat.
 

Issac

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I thought Drawn to Life was the most fun of them all. Well, I never tried Lock's Quest.

Scribble was cool, but lost its charm quickly. Your drawings affecting the world around you was much more fun.
 

Pluupy

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No key please, but Scribblenauts. I liked stressing out how far the dictionary goes with crazy adjectives and objects. I didn't play the actual puzzles much, to be honest.
 
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