Thanks a lot! It works!yes you need to use dmtoolbox to trim and not bad trimmers like gcisotool that desync the iso, use dmtoolbox and check the 32k alligment option.
Thanks a lot! It works!yes you need to use dmtoolbox to trim and not bad trimmers like gcisotool that desync the iso, use dmtoolbox and check the 32k alligment option.
you got lucky with the games you trimmed before, dont use gcisotool or you might have freezes in the games since it breaks the 32k alligment nintendont needs for several games, depending on their codding.Thanks a lot! It works!
Yeah, I'm redoing all of my games now to be sure. I actually used 'wit' at first but the files it created weren't compatible with the injector script for some reason. Anyway, dmtoolbox works like a charm, so thanks again.you got lucky with the games you trimmed before, dont use gcisotool or you might have freezes in the games since it breaks the 32k alligment nintendont needs for several games, depending on their codding.
DMToolBox is the ONLY tool people should use when shrinking ISOs as other tools tend to break things.Yeah, I'm redoing all of my games now to be sure. I actually used 'wit' at first but the files it created weren't compatible with the injector script for some reason. Anyway, dmtoolbox works like a charm, so thanks again.
if forced progressive doesnt work on it then well unless you find a cheatcode its not gonna work, the game probably uses something custom that nintendont cant patch its videomode.I am trying to get Crash Tag Team Racing running at 480p instead of 480i. Every other game cube game I have tested works with the progressive patch. But Crash Tag Team Racing isn't responding to the progressive patch. I have tried every video mode with progressive patch. My Crash Tag Team Racing is USA 1:1 full dump and the MD5 is correct. The compatibility list says it should work. I am using an HDMI converter. I don't think that is the problem because all the other Game Cube games work fine. Any idea why it won't respond to the force progressive option?
WavebirdAny wireless controller compatible with wii and nintendont?
The Wii U Pro Controller is a great choice.Thanks for responding quickly. Anyone else?
That works on Wii wirelessly?The Wii U Pro Controller is a great choice.
Yep. I think you have to sync it while running Nintendont, but it can work wirelessly.That works on Wii wirelessly?
if you have a launch wii model that can read dvds you just put the dvd in and on nintendont main menu will appear boot disc in drive option.How does backup disc booting work? Where is the option?
first off only official wirelesss controllers work, dont buy fakes or 3rd partys you can useAny wireless controller compatible with wii and nintendont?
actualy no you have to sinc wiiupro on wii menu it will flash and turn off becuase its imconpatible with wii menu, but it gets wii bt code registred, after that you can use it on nintendont on a regular wii, but must sync on wii menu not inside nintendont.Yep. I think you have to sync it while running Nintendont, but it can work wirelessly.
if any of them either wiimotes or CC are fake/3rd party they wwont work on nintendont.I have a gen 3 wiimotionplus controller with red sync button on battery cover it wont sync with wii classic pro controller plugged in or nunchuck and becomes non responsive when used with Nintendont.
Genuine controller 1st thing I checkedif any of them either wiimotes or CC are fake/3rd party they wwont work on nintendont.
You need to use the nkit tool (on vimm's lair) to recover the games to their original state, and they should be renamed to game.iso and be in a folder named the game name as the initial post specifies. At least that is what has worked for me and has been recommended to me.I was told that nintendont will play nkit.iso games. My question is do I still need to rename it to game.iso?
$Max/Infinite Zenny
05D2DD11 08000000
0459E3B4 0098967F
$Megaman Quick Level up
0459E3D0 05F5E0FF
$Zero Quick Level up
0459E4A4 05F5E0FF