Gaming Official Super Scribblenauts thread

ShinyLatios

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Inunah said:
>.> D-pad controls. Can we still control Maxwell with the stylus?
mellow.gif
I'm probably the only person who liked the stylus controls.

watch the trailer
cool.gif
 

geoflcl

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BlueStar said:
Have they fixed the physics which meant that trying to walk across a steel construction bridge would usually send it spinning wildly about 50 foot in the air as rooster-twat lept to his doom with that fixed moronic grin on his face?

Bwahaha! Admittedly, this is the epitome of my frustrations with the first Scribblenauts.
 

signz

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Popin said:
I liked the first game, but the controls were pretty annoying. I'm glad they changed that and added adjectives.
I love the adjectives. Just imagine.... "Burning god" or "giant flying winged zombie"
 

YayMii

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Inunah said:
Kajdan said:
Inunah said:
>.> D-pad controls. Can we still control Maxwell with the stylus?
mellow.gif
I'm probably the only person who liked the stylus controls.

watch the trailer
cool.gif
I've seen the e3 one... Is there a newer one?
There's one that briefly highlights the pause menu of the game, which shows an option between button and stylus control.
But hopefully they also improve the stylus control in SS.

Also, you can type as many adjectives as you want for one object as long as you fit the 100-character limit.
 

Depravo

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The first one got old very quickly, mainly because almost every puzzle could be completed with the same five or six objects. Hopefully this one will address that.

And I'm looking forward to prefixing every item with the adjective 'stupid'.
 

xist

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The first just got so repetitive very quickly....i can't see how they can avoid it unless they limit the objects you're allowed for each task.
 

bookwormzsh

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Hopefully, they have that spot before the levels that is a free play, again. I didn't even start playing the levels before I got most of the backgrounds
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