Hacking osu! tatakae! ouendan! multiplayer not working...

concealed identi

Well-Known Member
OP
Member
Joined
May 16, 2008
Messages
341
Trophies
0
Website
Visit site
XP
130
Country
I posted this on another forum, but I figure I'll see what you guys can make of it. Earlier today I tried playing this multiplayer against my friend, who used my cartridge while I used a trimmed rom on my Cyclo. I used the CycloDS Evo Tools trimmer, which supposedly doesn't affect multiplayer compatibility. Whenever the game was about to start, it would suddenly disconnect. I've never had this happen with another game using trimmed roms. I've heard that it can happen sometimes, but also read on this board that the Evo Tools trimmer shouldn't do that.

So I'm not sure of the cause really, but I'll throw this out there to see if anybody knows why this may have happened and how I can play multiplayer. I'll try using a non-trimmed rom, but it'll be a while before I have the chance to try it out on multiplayer again. I also have the latest non-beta firmware (1.4), and I don't use any of the advanced features like real-time save or cheats or anything.


Anybody know what's up? Does the multiplayer work on your cards?
 

DeMoN

GBAtemp Guru
Member
Joined
May 12, 2004
Messages
7,710
Trophies
2
Website
Visit site
XP
2,676
Country
United States
Don't trim ROMs if you can help it. Not only is multiplayer compatibility sometimes compromised, but some games won't even boot if they're trimmed.
 

xanth

Well-Known Member
Member
Joined
Nov 7, 2002
Messages
276
Trophies
0
Age
38
Location
Ah-mehr-ka
XP
405
Country
United States
Yeah, I would say the trimming was the problem, because I had no problem running multi-player on ouendon the one time I played against someone. I never trim, so that's the only difference I can think of, short of gremlins.
 

concealed identi

Well-Known Member
OP
Member
Joined
May 16, 2008
Messages
341
Trophies
0
Website
Visit site
XP
130
Country
xanth said:
Yeah, I would say the trimming was the problem, because I had no problem running multi-player on ouendon the one time I played against someone. I never trim, so that's the only difference I can think of, short of gremlins.



oohhhhh shit, now that i think of it, it probably WAS the gremlins




thanks
yaynds.gif
 

krazykirk

Well-Known Member
Member
Joined
Jul 17, 2007
Messages
399
Trophies
0
Age
33
Location
Australia
Website
Visit site
XP
136
Country
I agree, it was most likely the gremlins.

Otherwise, the trimmer was probably dodgy. If you do want to trim your roms though, try using NDSToykoTrim. It's really good and it definitely does not break any rom functionality.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
  • Xdqwerty @ Xdqwerty:
    nvm i think i fixed it
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, I fixed it
    +1
  • S @ salazarcosplay:
    how are you\
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, we just talked like 2 hours ago
    Xdqwerty @ Xdqwerty: