Currently server are not being optimized as much as Homebrew on 3ds. i'm working on UI improvement and will focus on server after that. There is some upcoming feature that help you to reduce input lag when play game.1: How is the speed and input lag on this compared to using Steam's built-in streaming feature? My desktop PC is in a place where I can't use it very easily, and I've been having to stream games to a laptop to be able to play them. It would be very easy and rather convenient if I can play them on the 3DS instead. Fallout 4 has a few minor instances of slowdown and graphical hiccups when streaming. (Not that I'd be playing FO4 specifically, I'm just using it as an example.)
It's for reduce draw call > insert performance ( a bit ) and also help to focus on top screen2: You have it set up where the bottom screen goes blank and says "Touch Screen to Wake Up". Is that for battery-saving purposes, or just for a cleaner user experience? Would it save much battery power to just turn off the bottom screen unless it's tapped?
I was discussed about this on Discord. this will come with UI major update.3: VERY minor question, but would it be possible to set up spots on the bottom screen as additional buttons, as a future addition? One of my favorite games happens to actually use too many buttons than you can map on a 360 controller. With a bit of compromising, you can reduce how many buttons you need, but you still end up with one button too many. (The game in question is Distorted Travesty. You need buttons for movement, jump, attack, physical attack, elemental attack, cycling through physical specials, cycling through elemental specials, pausing, Rave Mode [temporary invincibility and attack boost], etc. Works great on keyboard, not so much on an actual controller.)