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Is there a reason why we can't convert 3ds to cia directly on the 3ds console?
Why is this here?
Is there a reason why we can't convert 3ds to cia directly on the 3ds console?
Is there a reason why we can't convert 3ds to cia directly on the 3ds console? All I am saying is if we where to convert 3ds to cia on the 3ds we would not need to download extra software, the 3ds games would already be on the micro sd card, and we would not need to switch between pc or 3ds. In the end the 3ds console should be able to convert .3ds to .cia the same way a pc can. And mind you this process would have to be implemented within a cfw such as AuReinand.
I truly don't know mate.
Maybe you should ask Reisyukaku or Aurora Wright.
I thought about it and I think I'll make it open source when I'll reach the 2.0.Great! How about make it opensource?
I've been using RAM2SAV for the last week
Wish I saw this sooner
afaik, probablyI keep an emunand to use the browser ram exploits of Pokemon to rebattle secret base trainers. It's possible to do that with RAM explorer?
how can i do this to keep me on the network when i start a game?