You shouldn't have to do anything with plugins... besides removing StorageMgr
This is the PSTV right?
If you set ux0 to USB and restart, your games will be there.
I'm worried that you might not have VitaShell on the USB. Try it. If it won't start we can copy it from internal storage or install from a homebrew store.
No, the PS Vita.
Is there a step-by-step order, like install 3.73 OFW, insert the microSD card on the PS Vita (or insert it before updating to 3.73 OFW), download h-encore² and VitaDeploy from the PC and copy them to the PS Vita, run h-encore² and click "Exit", run Settings, click "HENkaku settings", check "Enable Unsafe Homebrew", run VitaDeploy, click "App downloader", click the wanted apps (in this case, "VitaShell", "iTLS installer", "Adrenaline" and "PKGj"), install them and delete their installers from VitaShell, run VitaDeploy, click "Install a different OS", click "PlayStation Update Package", click "Target firmware:ud0;PSP2UPDATE/PSP2UPDAT.PUP", choose the "Download 3.60 PUP" setting, click "taiHEN configuration:", choose the "R + YAMT" taiHEN configuration setting, check "Install enso", click "Install the selected firmware", download AutoPlugin II from the PC, copy it to the PS Vita's ux0 folder, install it on the PS Vita and delete its installer, run AutoPlugin II, install the wanted plugins, install all the wanted games and DLCs, run Settings, click "Devices", click "Storage Devices", check "Use YAMT", click "ux0:" and choose the "SD2Vita" setting, click "uma0:" and choose the "Default" setting and restart the PS Vita?
It's just that I want to know a step-by-step order (if there is one) in case I have to format the microSD card and the PS Vita for some reason.