Homebrew Python Tools for 3DS

tpu

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0x5d, 0x87, 0x8d, 0x59, 0x83, 0x88
search this patten from 0x20000000, you will find the framebuffer for bottom screen.
 

ernilos

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0x5d, 0x87, 0x8d, 0x59, 0x83, 0x88
search this patten from 0x20000000, you will find the framebuffer for bottom screen.

Oh thank's that's faster way than doing by the hand :P
421b3f0103e761de6feae443fac2d780.png

10a76cbd42e4c92cb41028633744d04b.png
 

aliak11

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At least show him you've done some work and ask a specific question on what you need help with @_@

Sorry, I will be a little more specific. I have been able to load arm asm on the 3ds, but I can not figure out how to write to the framebuffer to show on the screen.
 

greyneon

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Do you have a circuit to show and More documentation?
I would like to dive deeper in this If you could PM me your work? I'm currently building a diy circle pad but my IR tranciever broke down so this would acctually work better.
 

Snailface

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Damit, so all this is created in Python... sadly I don't have time to learn a 4th langue :/
(Well, except the C/C++ Libraries which is used)
lol, you don't have to touch python.

Go to the link in the first post and download 'Binary' on the page. In that file there will be a CODEEXEC folder. Starting at offset 0x6F4 you can insert (overwrite) your arm asm code on top of the repeating E0 3E 0C 08 instructions.
 
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    The phat model had amazingly loud speakers tho.
    +1
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    @Jayro, I don't see whats so special about the DS ML, its just a DS lite in a phat shell. At least the phat model had louder speakers, whereas the lite has a much better screen.
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  • SylverReZ @ SylverReZ:
    They probably said "Hey, why not we combine the two together and make a 'new' DS to sell".
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    rqkaiju2 @ rqkaiju2: i like physical media because it actually feels like you own it. thats why i plan on burning...