Random Crashes On Dolphin Core (Retroarch)

tomman321

Well-Known Member
OP
Member
Joined
Feb 4, 2016
Messages
130
Trophies
0
Age
26
XP
393
Country
United States
I downloaded the Dolphin core on Retroarch, and it runs fullspeed, but randomly crashes after playing for about 15 minutes or so. If anyone has any idea what might be causing this and how to fix it, I'd really appreciate it. Thanks.

(btw, the only game I've played long enough for this to happen is Rayman 3. It happens once, then I reload my save and get through the next level or two and it happens again.)
 
Last edited by tomman321,

PattyFatty

Well-Known Member
Newcomer
Joined
Mar 16, 2016
Messages
63
Trophies
0
Age
34
XP
214
Country
United States
Sorry for necroposting but this came up on Google so it may help someone to see.

If you see something I haven't done, please for the love of God tell me.

I'm having the same issue. So far only happens on every GameCube game. For me it's a hang until unresponsive. Sometimes I can get into a game for a few minutes.

For weeks I've tried to fix it. Logging to file doesn't bring anything interesting up either.
I've also enabled all logging settings and verbosity in the dolphin specific folder in systems/User.

There are no error or warning lines.
The last logged line is related to boot U code.

It happens independent of version in RA afai can tell. I've tried every setting imaginable and version 1.9.13 with cores folder from libretro buildbot onwards. Read ahead and rewind are disabled ofc. Vulkan, D3D11 and GL/GLCore. I've downloaded the systems/dolphin-emu/Sys folder from GitHub every time.

In core options I've tried all the shader compilation options. It crashes even with default core options

I've also deleted everything and rebuilt the system, saves, configs completely. As well as re-ripped games.

In windows I have clean installed Windows 10 LTSC, Windows 11 Pro, Revision OS 11. Same on all, no other software installed first except the latest vcruntimes and dx9 June 2010.

I have disabled defender in group policy in the Windows versions that still had it. I've also ran DDU and Nvcleanstall more times than I can count now. I've tried every graphics driver from Nvidia driver 515 on.

I've installed motherboard drivers from website and from SDIO with clean reinstalls between.

According to LatencyMon, OCCT, AIDA64 Stability Test, as well as 24 hour sessions of Furmark, Prime95, and Memtest86 my system should be fine. No problems in anything else.

ASUS Z690 PRIME D4
12900KS
RTX3080
16GB 3200MHZ DDR4
 
Last edited by PattyFatty,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • SylverReZ @ SylverReZ:
    @Jayro, I don't see whats so special about the DS ML, its just a DS lite in a phat shell. At least the phat model had louder speakers, whereas the lite has a much better screen.
    +1
  • SylverReZ @ SylverReZ:
    They probably said "Hey, why not we combine the two together and make a 'new' DS to sell".
  • Veho @ Veho:
    It's a DS Lite in a slightly bigger DS Lite shell.
    +1
  • Veho @ Veho:
    It's not a Nintendo / iQue official product, it's a 3rd party custom.
    +1
  • Veho @ Veho:
    Nothing special about it other than it's more comfortable than the Lite
    for people with beefy hands.
    +1
  • Jayro @ Jayro:
    I have yaoi anime hands, very lorge but slender.
  • Jayro @ Jayro:
    I'm Slenderman.
  • Veho @ Veho:
    I have hands.
  • BakerMan @ BakerMan:
    imagine not having hands, cringe
    +1
  • AncientBoi @ AncientBoi:
    ESPECIALLY for things I do to myself :sad:.. :tpi::rofl2: Or others :shy::blush::evil:
    +1
  • The Real Jdbye @ The Real Jdbye:
    @SylverReZ if you could find a v5 DS ML you would have the best of both worlds since the v5 units had the same backlight brightness levels as the DS Lite unlockable with flashme
  • The Real Jdbye @ The Real Jdbye:
    but that's a long shot
  • The Real Jdbye @ The Real Jdbye:
    i think only the red mario kart edition phat was v5
  • BigOnYa @ BigOnYa:
    A woman with no arms and no legs was sitting on a beach. A man comes along and the woman says, "I've never been hugged before." So the man feels bad and hugs her. She says "Well i've also never been kissed before." So he gives her a kiss on the cheek. She says "Well I've also never been fucked before." So the man picks her up, and throws her in the ocean and says "Now you're fucked."
    +2
  • BakerMan @ BakerMan:
    lmao
  • BakerMan @ BakerMan:
    anyways, we need to re-normalize physical media

    if i didn't want my games to be permanent, then i'd rent them
    +1
  • BigOnYa @ BigOnYa:
    Agreed, that why I try to buy all my games on disc, Xbox anyways. Switch games (which I pirate tbh) don't matter much, I stay offline 24/7 anyways.
  • AncientBoi @ AncientBoi:
    I don't pirate them, I Use Them :mellow:. Like I do @BigOnYa 's couch :tpi::evil::rofl2:
    +1
  • cearp @ cearp:
    @BakerMan - you can still "own" digital media, arguably easier and better than physical since you can make copies and backups, as much as you like.

    The issue is DRM
  • cearp @ cearp:
    You can buy drm free games / music / ebooks, and if you keep backups of your data (like documents and family photos etc), then you shouldn't lose the game. but with a disk, your toddler could put it in the toaster and there goes your $60

    :rofl2:
  • cearp @ cearp:
    still, I agree physical media is nice to have. just pointing out the issue is drm
  • rqkaiju2 @ rqkaiju2:
    i like physical media because it actually feels like you own it. thats why i plan on burning music to cds
  • cearp @ cearp:
    It's nice to not have to have a lot of physical things though, saves space
    +1
    cearp @ cearp: It's nice to not have to have a lot of physical things though, saves space +1