Oh boy. Well I hope the psx2psp compatibility is the same for each PS1 game as it is on PRO-C2 (been working on a psx2psp compatibility list for a few years). How is popsloader plugin compatibility on PSP hardware, anyway? (
Last I read, thefl0w said he'd only add popsloader plugin support on Vita if there was enough demand but I assume this fact does not impact ARK-4 on PSP..)
Hi! thank you for your hard work. it is always nice to see more homebrew development on PSP despite its age. I'm using the 6.61 LME 2.3 because I think it is faster than PRO. what are the advantages of using ARK-4? Can i use my plugins on this CFW? Is the old plugins on lower firmware version will work on ARK?.
ARK should have the same compatibility as ME or PRO, so if a plugin works fine on those it should work fine on ARK. I haven't tried popsloader, but I haven't had issues with all the ps1 games I tried (both official and psx2psp).
As for popsloader on ps vita, I'm not sure how feasable or useful that is considering that pops works a bit differently on ps vita (sound is emulated on vita native side, etc).
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Oh and that reminds me, update 8 has been released, which fixes a few things here and there, most importantly it brings back PS Vita compatibility. You can now update ARK-2 installations to ARK-4 with ease.
Changelog for update 8:
- Several fixes to arkMenu custom launcher.
---- Fixed file browser when doing operations on /ISO or /PSP/GAME.
---- Fixed file browser copying dialog.
---- Fixed file browser deleting dialog.
---- Fixed file browser when copying a file or folder that already exists.
---- Fixed issue launching a game when one of the menu categories was empty.
---- Added compatibility with VHBL homebrew.
---- Added Recovery Menu to list of installed homebrews.
---- Fixed issue when playing PMF that caused a memory leak.
- Added compatibility with legacy loaders for users with previous installations of ARK-2.
---- Users with previous instalations of ARK-2 for firmwares other than 3.60 must keep their previous0 K.BIN file.
- Fixed compatibility with PS Vita.
---- Per-game plugins now work well on PS Vita.
---- Fixed exitgame.
---- Fixed PSP IO emulation.
- You can now have your PLUGINS.TXT file in /SEPLUGINS/ folder (and/or ARK's save folder).