Little update. Just because it didn't seem that hard to add this thing about movement. Still working on the fully updated version for November.
October 25th, 2015: Sixteenth revision released 0.5-35-alpha
- Added Added Movement editing. This feature correctly edits the permanent added movement of your units. In-game, only way to change this is using the Boots item, but it has a limit of one or two uses per unit. Note that if you put 255 as Added Movement, the game could not recognize it. My guess is that it tries to add 255 to your unit's movement, and if it gets a number higher than 255 (260, for example), the added movement is not taken in account. You can safely put any number below 200, anyway, feel free to do some testing, anyway.
- Thanks to @KaleoOmega for commenting about added movement, and making tests by hex editing to see how it behaved in-game.
Going to try this out as soon as I get home! Will also test it out with StreetPass.