Thanks, I'll check it.On the final boss, the dialogue text gets cut off. And after getting the Agate Knife before the cursed seal, Merit's lines are completely gone from the new dialogue.
The save provided is after obtaining the Agate Knife.
Text seems still to be cut. On the credits there is also "MUSIC - VARIOU" missing the "S". Must be because of the cut problem too I guess. (See attached photos.)
By the way. I'd like to view the minimap clearly but the left side is always cut as you can see on the photo, even when you scroll the the very most end on the big map, it's cut on the minimap and doesn't scroll further there. Any way to make it scroll a little bit more to get it visible?
I also had some problems while playing. Somewhere in the game (after completion of 77%) the game got a slowdown. It wasn't that bad, still playable, but after a while it crashed. Crash logs are attached. The first crash log is after the slowdown. The second crashlog just happened out of nowhere. I hope that helps.
Installing with FBI remote QR code scanning doesn't work. I guess it's a problem by github because Maze of Galious didn't install either. Amphetamine remote installed though. The map is much better now, though I'd like to see 1-2 pixels space between the bracket-line, it's just too attached to it. Sorry nagging about always the same problems again, but as you can see on the photos, the text is still cut on some places like: "Sound Effects: Various (public dom" as seen on the last photo. IMAG3545.jpg is not a scrolltext, it just stays like this, cut with parts of text on the right and bottom. Also before the battle with WERVYN ANIXIL you can see that some text overlaps the bottom line. Also quitting the game by pressing the HOME button of the n3DS will not quit the game. I have to force shut down. I hope that will help.
Thank you. I'm trying to fix everything, already added more padding on all the borders. I'm also tracing the crash, pobably caused by a memory leak in the original code, hope to fix it too.
I'll release it something next week. About the QR codes, I think it's the https that causes the problem. I'll fix the QR codes soon.