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So MAME is a lot slower than FBA. Is there something that only mame can perform?
Am I right in assuming that this doesn't apply to the .cia builds?See this post by @Vague Rant: https://gbatemp.net/threads/retroar...y-builds-included.400913/page-25#post-5777547
You basically need to create an XML file to use MAME or FBA full, with that stuff in it, so that the Homebrew Launcher will run it under Youtube or Monster Hunter 4 or Smash Bros. (they're the only things large enough to run MAME or FBA full). Nothing to do with tubehax.
Now, only issue I have with these builds is because of the specialized hijacking method that Daxtsu mentioned earlier, it seems like the FBA/MAME cores are locked to a black screen when quitting normally, forcing a system restart (Emergency Reset doesn't work in this case, yellow screen crash).
Am I right in assuming that this doesn't apply to the .cia builds?
They often freeze on the CIA builds when exiting, too. I think it's a general problem with both for now.
o3ds or new3ds? Sounds great that it is working that well.Simpsons 2P works beautifully in MAME 0.78 . Runs 59.8338FPS
This is the exact thing I have been talking about for quite a while now. It started somewhere between the 10/2 and 10/15 builds and hasn't improved. I think @aliaspider is looking into it, but not sure if he has had any progress...I have no idea how. All I know is that blargsnes looked way better without this issue but now we can't use it because of hax 2.5
No I just checked and vsync was on. It's not normal tearing, it's extremely obvious sprite lag that happens on both vertical scrolling shooters in CPS2 and sidescrollers on CATSFCS (snes).
Which Crash Bandicoot are you testing?GPSP (latest nightly build) doesn't work now for Crash Bandicoot. Although the sound is very smooth and there is no lag, the game crashes randomly and the audio goes all buggy too.
(Don't know if this matters but, the game crashes with the audio set to disabled as well.)
@daxtsu R-Type is a weird as hell machine. It actually does run 55FPS, so that's full speed. It also has a 256-line display, so it won't quite fit on screen at 1:1 scale.
Crash Bandicoot N-Tranced GBA SPWhich Crash Bandicoot are you testing?
Ah, I'll have to give my dump a try again then. I've been poking around with that game for a while and I'd love to see it run decently on my O3DS someday.Crash Bandicoot N-Tranced GBA SP
Ah, I'll have to give my dump a try again then. I've been poking around with that game for a while and I'd love to see it run decently on my O3DS someday.