So, I have a GBA game, specifically Final Fantasy IV Advance. It uses the SAPPY sound engine just like Pokemon games do. I know I can dump a MIDI of the song, but I don't think SAPPY dumps the MIDI with looping, and even if it did I don't have any software that can convert a looping MIDI with soundfont to a looping OGG file or BSTRM file. Looping OGG files have this in the metadata:
- LOOPSTART (Point where the loop starts, in samples)
- LOOPLENGTH (Number of samples after the sample where the loop starts)
So, is there any way I can dump and automatically loop the song myself?
- LOOPSTART (Point where the loop starts, in samples)
- LOOPLENGTH (Number of samples after the sample where the loop starts)
So, is there any way I can dump and automatically loop the song myself?