Still known issue as far as I'm awarewhen i load savestates the msu music doesnt play. is this still a known issue? can anyone else verify this?
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Still known issue as far as I'm awarewhen i load savestates the msu music doesnt play. is this still a known issue? can anyone else verify this?
Yeah except they aren't even the latest version.I like the "GX Emulators" so much and they were updated to support the Wii U GamePad by Fix94
Yeah except they aren't even the latest version.
Frameskip should be gone when using cafe2wii patches tho.And have issues with frameskipping, as they were designed with the Wii and Gamecube's weaker CPUs in mind, so unless someone were to update them....
But is there any of the GX emulators that uses that? So far all i know are the nintendo 64 and playstation ones do, none of the gx ones do.Frameskip should be gone when using cafe2wii patches tho.
Overclock should be applied on every homebrew so far.But is there any of the GX emulators that uses that? So far all i know are the nintendo 64 and playstation ones do, none of the gx ones do.
Well even if that is true, the WII U gamepad mod still isn't applied to the latest official release of the 3 GX emulators, which would be preferred or even the mod that the OP of this thread created.Overclock should be applied on every homebrew so far.
Lol, that is because FIX used the code base he used when implemented libwupc on the GX emulators, this mod and the other ones came after his wupc implementation, but FIX also provided the source code of his builds with libwudrc + libwupc tho, so the maintainers of those mods can easily add libwudrc anyway.Well even if that is true, the WII U gamepad mod still isn't applied to the latest official release of the 3 GX emulators, which would be preferred or even the mod that the OP of this thread created.
Which i guess won't happen since no one has made updates to them since forever ago.Lol, that is because FIX used the code base he used when implemented libwupc on the GX emulators, this mod and the other ones came after his wupc implementation, but FIX also provided the source code of his builds with libwudrc + libwupc tho, so the maintainers of those mods can easily add libwudrc anyway.
Frameskip should be gone when using cafe2wii patches tho.
Try VBA GX on WiiVC, you can use a channel forwarder to OHBC, use C2W Parcher, boot onto VBA GX, disable frameskip, then see the magic of WiiU's CPU on Wii homebrew.Hmm, GBA seemed to be the biggest offender, but I haven't tested it.
Try VBA GX on WiiVC, you can use a channel forwarder to OHBC, use C2W Parcher, boot onto VBA GX, disable frameskip, then see the magic of WiiU's CPU on Wii homebrew.
There is a chance it gets fixed if you report the Issue to the Snes9xGX github page.Does anyone know why the game Robocop vs Terminator doesn't work well? I tested this game and i works bad, it constantly flashes the screen and it shouldn't. Any idea if this can be fixed?
I already tried it some time ago, but that's the response I recieved:There is a chance it gets fixed if you report the Issue to the Snes9xGX github page.