Switch Weekly Issue 1

newspaper.png

Welcome to the first issue of Switch Weekly! In this column we plan to bring you all the Scene news that you may have missed over the week in a quick, easy-to-digest format. In this issue we have:

  • Nintendo Direct - Delays and Leaks
  • The 6.0 Update Story
  • 6.0 CFW Support
  • SX Update Diarrhea
  • 6.0 Semi-Bricks Right Joycon
  • OpenGL Comes To Switch
  • New Homebrew Roundup

Nintendo Direct

The Nintendo Direct scheduled for 6pm ET on the 6th September was delayed indefinitely due to a tragic earthquake. However, does that stop us getting any news? Nope! Several announcements, presumably intended to be announced in the Direct, have slipped through very quietly.

The 6.0 Update Story

A new 6.0 update was downloaded from Nintendo's CDN servers by an independent dev called roothorick, and datamined by a number of developers. It hasn't been officially launched yet.

On the 27th August Hexkys reported on Twitter that a developer friend of his confirmed that the 6.0 update was being uploaded to the servers. Then, on the 31st, he made the first public announcement of the results of the datamining.




For the more concise version you can read the initial report that appeared on Reddit or our coverage here.

CFW Support For 6.0

Along with this update announcement came a flurry of activity amongst the scene's various CFW developers, who wanted to get their packs ready for the impending firmware update (which is still not live at time of writing).
  • First came Atmosphere - half an hour before the Reddit post.
  • Then, three days later came the beginning of the embarrassing suite of SX releases.
  • Lastly, we have the release of ReiNX 1.6 two days after the SX dribble is over.
  • No sign of support for RajNX yet.
6.0.0 isnt even out yet so whats the rush

SX OS Update Diarrhea

TX was incredibly eager to be on the early-6.0-support bandwagon. Too eager, as it turns out. Despite having several days between Atmosphere's 6.0 update and their own update for testing, they failed to notice two critical bugs present in Atmosphere's code. These were even kindly fixed for them before their 1.7 update went live, but the fix was not included. One of these bugs caused webapplets to crash (e.g. eShop, News) and the other caused corruption of exFAT SD cards, which meant systems with the exFAT update would not boot.

The next day the team released the 1.8 update to address the exFAT issue, but the webapplet crashing problem remained. It then took two days for 1.9 to hit in order to mop up the remaining problems ("now with more 6.0 support!"). To hopefully signal the end of this saga, one actual feature was included, live updating of their software from homebrew.

No one really knows what to make of their version numbering system (or lack thereof) - perhaps none of them have a professional developer background, or they just like to march to the beat of their own drum.

6.0 Semi-Bricks Right Joycon

According to balika011 on Twitter, running RCM and connecting your right joycon causes it to temporarily brick. He goes on to suggest how to fix it if it happens to you.



Discussion thread here.

OpenGL Available To Homebrew Developers

While OpenGL has been supported for game devs since before the console's launch, it has eluded homebrew developers. On the 2nd of September, fincs made a tweet showing off glxgears running on Switch, a classic OpenGL demo program, as well as a home-made spinning lenny.

Failed to fetch tweet https://twitter.com/fincsdev/status/1036235903176519680
Failed to fetch tweet https://twitter.com/fincsdev/status/1036650654566109185

OpenGL allows for hardware rendering, which could mean better and faster emulators in future. The CPU would no longer need to emulate the console instructions while also running the game, as the GPU can take some of the load. More beautiful homebrew with 3D graphics could also result from this.

Discussion thread here.

New Homebrew Roundup

This will be a regular segment where I showcase some interesting new homebrew to appear during the week. This issue will cover a period of a little more than a week, since it is our first issue. Tip-offs for future issues gratefully accepted!

ReiNX Toolkit: First homebrew to allow NAND dumps from within homebrew (as opposed to from RCM), comes with a couple of other interesting features.
toolkit.png

2Planes: This is a multiplayer game that can be played over the local network. You are a plane and you have to try to kill your opponent with four weapons to choose from over two maps. Has a sweet 90s feel.
2planes.png

Minesweeper NX: The game everyone knows and loves (until they get a 50/50 choice and choose poorly on the last 5 squares in hard mode...).
minesweepernx.png

Flappy NX: A port of the browser-based Floppy Bird, itself a port of the hit mobile phone app, it brings back that perfect blend of addiction and utter frustration to your Nintendo Switch console.
flappy.png

PlayerNX: The first video player for the Switch! Still a WIP, but impressive nonetheless.
player.jpg

NXQuake2: A port of a port, helping this classic game slowly conquer every system one at a time.
quake.jpg

NESalizer: This NES emulator promises to improve on LaiNES with easier-to-understand code, and better compatibility.

SphiNX emulator: A wild emulator appears! SphiNX is a surprise new emulator for Windows being developed by one person. No source code available yet, so it will be interesting to see where this project goes.
sphinx.PNG

TTFN

This wraps up our issue for this week. Please tune in next week to see what's new! If you know of anything interesting that didn't get mentioned here, or know of any new homebrew recently released, please feel free to message me (Quantumcat) or post a reply to this thread. Thank you to everyone who helped me answering questions, particularly @AveSatanas and @Draxzelex
 
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Ev1l0rd

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This seems interesting and like a good way to get a quick overview!

Will this column be written by only one person, or is the intent to switch around who writes these?

Also to people who are saying "it all appeared on the front page anyway, so why bother": The frontpage isn't exactly easily digestible. A lot of information gets tossed in there, not all homebrew related. Having a consilidated list of these matters is something I'm not opposed to.

Also lol at the subtle digs at TX :P .
 
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sarkwalvein

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Seems to just be an SX OS rant wrapped in stuff we already know about within the switch forum section :(
Very good article, with a lot of information regarding the current state of the scene for the Nintendo Switch.

It brought to my attention many things I've missed like the possible joycon Semibrick on the FW 6.0.0 (fortunately I use a jig instead of a modded joycon).

It's also good to know that OpenGL support will be available for new homebrew applications. It sure will provide better performance and visuals to emulators, and to ports like the Quake port below.

Speaking of that, it's great to have a summary of newly released homebrew applications. It's really hard to keep up with that, I hope this continues to be part of following "switch weekly issues", it is what interests me the most of this article.

Knowing there will be added OpenGL support for following homebrew apps, it will be nice to see updates on following issues, stating e.g. app X was updated to use OpenGL based hardware acceleration.

Congrats @Quantumcat !
 
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Quantumcat

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This seems interesting and like a good way to get a quick overview!

Will this column be written by only one person, or is the intent to switch around who writes these?

Also to people who are saying "it all appeared on the front page anyway, so why bother": The frontpage isn't exactly easily digestible. A lot of information gets tossed in there, not all homebrew related. Having a consilidated list of these matters is something I'm not opposed to.

Also lol at the subtle digs at TX :P .
It'll just be me, unless I'm not available on a particular week and I arrange a guest writer.
 

Ev1l0rd

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BTW, a quick note: but NAND dumps from homebrew should not be considered as a substitute for NAND dumps from RCM mode (as in: safe for securely backing up).

This being because the NAND changes while horizon is booted, which in the case of homebrew is the case.

Those dumps can be useful for getting and analyzing files on the NAND, but for security/emuNAND purposes, RCM backups should be used instead.
 
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Huntereb

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BTW, a quick note: but NAND dumps from homebrew should not be considered as a substitute for NAND dumps from RCM mode (as in: safe for securely backing up).
I imagine it would be just as safe as creating a backup after force-shutting down the system by holding the power button, I doubt a few temporary files being present from the previous session would matter after restoring. After all, children are a demographic of the console, therefore sudden shutdowns should be expected.

I won't disagree with your logic, though. I'd definitely feel safer with a backup done after a proper shutdown, rather than one done during a live session on the console.
 

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Where's issue 2? I want the next issue, it's been a week now! Okay I'll stop being entitled for a moment and thank @Quantumcat for the great project. Somehow I had missed it and just read this today. I like the format a lot. The subtle TX bashing was well deserved. I'm a SXOS user myself, but sometimes, they are just too much (haven't upgraded from 1.5 yet anyway). Keep it up, Quantumcat. Your work is appreciated, although I find you are a strict mod... I've been deleted a couple times. :sad: No hard feelings! :D
 
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Where's issue 2? I want the next issue, it's been a week now! Okay I'll stop being entitled for a moment and thank @Quantumcat for the great project. Somehow I had missed it and just read this today. I like the format a lot. The subtle TX bashing was well deserved. I'm a SXOS user myself, but sometimes, they are just too much (haven't upgraded from 1.5 yet anyway). Keep it up, Quantumcat. Your work is appreciated, although I find you are a strict mod... I've been deleted a couple times. :sad: No hard feelings! :D
New issue available now!

I welcome feedback, if you think a post of yours was removed in error I am very approachable and happy to look at it again - just send me a PM.
 

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