Sysnand only - can't play anything in airplane mode

ichigoichiego

New Member
OP
Newbie
Joined
May 18, 2024
Messages
1
Trophies
0
Age
36
XP
7
Country
Japan
So, I have no idea what's going on. I recently (a month ago maybe?) updated everything on cfw and ofw to the newest firmware to get rid of the annoying popus but I did the usual safe route (waited for the newest atmosphere, updated everything on the cfw side first, then ofw)

But now when I try to play any of my legit games it basically requires an internet connection 100% of the time. If I'm on airplane mode I get the "please turn airplane mode off" message, if I do turn it off It says "checking if the software can be played" and the boots up normally (assuming I have internet connection).

Note that this is ONLY happening on OFW/sysnand, emunand is working just fine in airplane mode, so is tinfoil when online.

I've done a lot of searching and most people that had similar problems needed to update sigpatches (which I assume is only relevant for CFW) so I did it just in case but no change.

I don't think I'm banned since the games boot up. I even redownloaded Isaac just to test it and it opened again just fine (aireplane mode off, ofc)

This sucks because it basically means I need to be online if I want to boot Isaac or any of my legit games, which kind of kills the portability for my ofw

I'm at my wits end here and would greatly appreciate any help. Thanks in advance to any kind souls that offer some assistance
 

viper3344

Well-Known Member
Member
Joined
Aug 18, 2011
Messages
591
Trophies
1
XP
1,529
Country
United States
Either commit to a switch that is only legit and can go online without any issues…

Or commit to a switch that can run backups and you keep it offline.

seen nothing but issues when you try to achieve both on a single console, especially if you are on a nand and not emunand
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
  • Xdqwerty @ Xdqwerty:
    nvm i think i fixed it
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, I fixed it
    +1
  • S @ salazarcosplay:
    how are you\
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, we just talked like 2 hours ago
    Xdqwerty @ Xdqwerty: