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Tencent has acquired a minority stake in Life is Strange and Vampyr developer Dontnod Entertainment for €30 million.
Tencent has an option to propose the appointment of a representative on the Dontnod Entertainment Board of Directors.
The funds raised will be used to finance Dontnod Entertainment’s strategy to develop new self-published intellectual properties worldwide on PC, consoles, and mobile platforms.
Founded in 2008, DONTNOD is an independent French studio that develops "AA" budget video games in popular genres, such as adventure (LIFE is STRANGE, TWIN MIRROR), action (REMEMBER ME) and RPG (VAMPYR).
The studio has built an international reputation amongst leading publishers such as Microsoft, Square Enix, Focus Home Interactive, Bandai Namco Entertainment and Capcom.
Source:https://www.actusnews.com/en/DONTNO...aneous-launch-of-approximately-eur-40-millionTencent has an option to propose the appointment of a representative on the Dontnod Entertainment Board of Directors.
The funds raised will be used to finance Dontnod Entertainment’s strategy to develop new self-published intellectual properties worldwide on PC, consoles, and mobile platforms.
Founded in 2008, DONTNOD is an independent French studio that develops "AA" budget video games in popular genres, such as adventure (LIFE is STRANGE, TWIN MIRROR), action (REMEMBER ME) and RPG (VAMPYR).
The studio has built an international reputation amongst leading publishers such as Microsoft, Square Enix, Focus Home Interactive, Bandai Namco Entertainment and Capcom.
Oskar Guilbert, Chairman and Chief Executive Officer of DONTNOD, said:
“We are delighted to welcome Tencent as a DONTNOD investor.
This is a real expression of trust from a key online game leader, which is behind a number of success stories and has invested in several leading companies in the video game industry.
Through this partnership, DONTNOD is perfectly positioned to take advantage of the various growth drivers in the video game industry, in particular in China and on mobile platforms, in cooperation with an industry leader. The capital increase announced today will enable us to step up and boost the roll-out of our development plan, which aims to capture more value from our original creations by self-publishing more games. ”