did you say you had the covers on USB but wiiflow is on SD? if so you probably need to manually edit the cover paths in wiiflow_lite.ini. they are probably set to sd:/wiiflow/boxcovers you need to change SD to usb.
So I have tried both SD:/wiiflow/boxcovers/Nintendo/NES and USB:/wiiflow/boxcovers/Nintendo/NES; however the ini in all cases has always been "coverfolder=Nintendo/NES" (i.e. the default).
I've also tried entering other things in the plugins ini's like "coverfolder=wiiflow/boxcovers/Nintendo/NES", "coverfolder=usb1:/wiiflow/boxcovers/Nintendo/NES", "coverfolder=usb1:/fceugx/covers/3D" & "coverfolder=USB:/fceugx/covers/3D" & "coverfolder=USB/fceugx/covers/3D", etc. For the majority of my testing I have left the path as default.
According to the installation.txt instructions in the plugins pack: "- When editing the .ini files, remember to always use a path relative to 'wiiflow/boxcovers' (e.g. if covers are in 'wiiflow/boxcovers/DOS', use coverfolder=DOS)"; based on this I didn't think we could specify a folder outside of 'sd:/wiiflow/boxcovers' or 'usb1:/wiiflow/boxcovers'
I looked inside wiiflow_lite.ini and didn't find any reference to boxcovers for plugins, only covers for wii games and such which are already set to USB. It would be great if we could easily specify
any path in either the main ini file or the plugins ini files (e.g. usb1:/fceugx/covers/3D). It would also be great if the cover naming convention matched that of other emulators (i.e. covers do not need to include the rom extension (e.g. Abadox
.nes.png). If both of these changes are made, it would mean wiiflow and other emulators could share the same folder of covers (technically the other loaders could change their path settings to align with wiiflow so really it's just the 2nd naming convention point that is preventing sharing of covers between apps).
@fledge68, please consider this a
feature request, 1) to remove the requirement to include rom extensions in plugin boxcover names. 2) Ideally also be able to specify any path on any device where box covers can be saved. And on an entirely different note, 3) I don't like how hitting home opens the menu, then hitting home again exits the app. For all other apps when you hit home a second time it just closes the menu and returns you to the app, i.e. reversing the act of hitting home the 1st time.
@XFlak
Ok. So i tested your exact setup to confirm if it is working or not working. I edited .ini to match yours...
USB/fceugx/roms
Abadox.nes
Adventures Of Lolo 2.nes
Arkanoid.nes
SD/wiiflow/boxcovers/Nintendo/NES
Abadox.nes.png
Adventures Of Lolo 2.nes.png
Arkanoid.nes.png
This is verified working correctly.
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Please try this as a shot in the dark....
Launch Wiiflow Lite
Scroll to your Nintendo NES games
Press Home on Wiimote
Press Select Plugins
Scroll to Nintendo NES
Now check any 1 of the NES plugins
Now uncheck FCEU-GX
Press the B button a few times to get back to game screen...
Now go through the same procedure above but check FCEU-GX, then uncheck any other plugin.
Press B a few times and if WFL doesn't auto reload cache force reload cache.
I tried as you suggested and still no joy. I made sure my setup was exactly like I described it earlier to you, but I also tried a few other variations and none worked.
For example I tried having covers on both SD and USB hoping one location would get picked up. I also tried removing the USB:\wiiflow folder in case it was interfering. I tried a number of different coverfolder path settings as described above. Prior to your most recent advice I was always sure to reload cache, now I am reloading cache, then changing nes plugins then changing back to fceugx, then reloading cache again.
It's worth noting that fceugx is displaying covers without any issue, but my snes9xgx setup is not, despite being configured in the exact same way.
Earlier you asked me to share a box cover, please see attached the cover for one of the best NES games to ever be released