The Legend of Zelda: Tears of the Kingdom - Graphic mod plugin
Works with all versions of the american release (it could break if Nintendo decides to make a groundbreaking change )
Mod created by @ecl0674
Option 1) 900p dynamic [0100F2C0115B6000_900p_DynRes]:
Thanks to @masagrator for guiding me into learning Skyline plugin creation, I used his MonHunRiseResPlugin as template.
Source: https://github.com/cucholix/TotK-graphic-plugin
Works with all versions of the american release (it could break if Nintendo decides to make a groundbreaking change )
Mod created by @ecl0674
Option 1) 900p dynamic [0100F2C0115B6000_900p_DynRes]:
- 900p dynamic resolution (docked)
- 720p dynamic resolution (handheld)
- Increased shadow quality and distance (docked|handheld)
- Increased resolution of dynamic shadows (docked|handheld)
- Changed texture filtering from linear to aniso (docked|handheld)
- Slightly increased mips for all textures (docked|handheld)
- Minor changes to FXAA anti-aliasing (docked|handheld)
- Disabled FXAA anti-aliasing on the character screen (docked|handheld)
- 1080p dynamic resolution (docked)
- 720p dynamic resolution (handheld)
- Increased shadow quality and distance (docked|handheld)
- Slightly increased resolution of dynamic shadows (there's a memory issue that doesn't allow higher res shadows + 1080p) (docked|handheld)
- Changed texture filtering from linear to aniso (docked|handheld)
- Slightly increased mips for all textures (docked|handheld)
- Minor changes to FXAA anti-aliasing (docked|handheld)
- Disabled FXAA anti-aliasing on the character screen (docked|handheld)
Thanks to @masagrator for guiding me into learning Skyline plugin creation, I used his MonHunRiseResPlugin as template.
Source: https://github.com/cucholix/TotK-graphic-plugin
Attachments
Last edited by cucholix,