Think that would require a sysmodule alongside the overlay, could be an interesting optional feature tho.is it possible to have a command execute on boot?
Think that would require a sysmodule alongside the overlay, could be an interesting optional feature tho.is it possible to have a command execute on boot?
I've been using "mod manger" to switch my mods, but that homebrew can only copy/delete files, in fact a lot of times you just need to rename the mod files to switch it on or off, so I've been looking for something that can quickly rename files, and this homebrew looks like what I wantwhats the benefit of this over a proper file manager homebrew?
Maybe i am missing something but you most likely wont manage files when in game and when not in game, why not use nx-shell?
Explain the command. There is a way to run a command the moment the menu is opened. But I did not set that up because I didn’t see any benefit from doing so. Upon boot would require something more than a .ovl like a sysmodule. You can however run a command then reboot for effects to apply.is it possible to have a command execute on boot?
for anybody interested the images from the package are this (converted from the ips files)Oh wow! So a file manager? Sounds great.
I've been using a samba client nro to do what this does? I'll be testing later!
Post automatically merged:
ok so i attempted this today seems to have some potential for sure!!!
@b0rd2dEAth4 I'm not sure if it was something i did wrong but the `copy` command did not work for copying a directory
i thought it might be due to a folder not existing but it wasn't that.
it turned out `cp` seems to work in copying a directory.
So i made a package for it and tested it,
a simple bootlogo swapper that moves ips patches from
`/config/ultrahand/BootLogo-Swapper/<logoname>/bootlogo/`
to
`/atmosphere/exefs_patches/`
if you currently use a bootlogo in a different directory in exefs_patches I'm not sure what would happen but for my personal test it worked great.
View attachment 376341
shame we can't show images somehow like a mini thumbnail that would be baller
[banned1] - [banned2] - [banned3] - [samurai]
View attachment 376336 View attachment 376337 View attachment 376338 View attachment 376340
I have included a zip of the package, if it peaks anyone's interest
Theyre also posted in this thread : https://gbatemp.net/threads/custom-boot-logo-for-switch.569031/post-10177650for anybody interested the images from the package are this (converted from the ips files)
View attachment 376842View attachment 376843View attachment 376844View attachment 376845View attachment 376846
attached as png files for loseless and zip if you are unable to download png
Ive heard of 'simplemodmanager' but not 'simplemodmanager overlay'. Ultrahand overlay can give you more precise control of your mods overall since you control the file operations and commands you are running. And it isnt limited to just mod management. I've also implemented wildcard commands recently that will help sort commands a bit easier by generating lists of menu items for commands to operate on. People can even create grouped controls of, say all 21:9 aspect ratio mods for instance, then easily toggle off all 21:9 mods at once with the click of a single button and toggle all of them back on as well. This project is a command interpreter and can do what most projects out there already do if you setup the commands properly. it can modify hex and edit ini files as well.How does this overlay differ from the simplemodmanager overlay?
Any news on making a script to delete *.jpg from a directory then subfolder?
At the moment I can do it on a pc but it could be useful
So fuzzy searching will work? I'll retest my script tonight.That should be easy. You just gotta make sure it’s pointing properly. Like “del /path/to/*/*.jpg” and “del /path/to/*.jpg” for instance.
you can try something like this as well.So fuzzy searching will work? I'll retest my script tonight.
[*Delete Image]
source /enter/your/path/startswith*/*.jpg
del {source}
with v1.1.3 pre-release it can handle mirroring commands and 'split' selection, Now content mods and exeFS patches can be handled pretty well. This might just close the gap in terms of differences between this and 'simplemodmanager overlay' now in terms of functionality.How does this overlay differ from the simplemodmanager overlay?
ovlmenu.ovl
sdmc:/switch/.overlays/
sdmc:/switch/.packages/
So is this now an extended ovlmenu?Ultrahand is now a replacement for Tesla menu. Just drag and dropintoCode:ovlmenu.ovl
. All packages are now stored atCode:sdmc:/switch/.overlays/
. Still in pre-release but i've sorted out most of the issues.Code:sdmc:/switch/.packages/
https://github.com/ppkantorski/Ultrahand-Overlay/releases/tag/v1.1.4
numerical / alpahbetical order is already emplaced. yes its basically an extended ovlmenu, built from the ground up off of the latest libtesla. I'm going to implement a "favorites" column or something of that sort to help people prioritize their most used overlays.So is this now an extended ovlmenu?
Does it work like the regular ovlmenu but with ultrahand as an added bonus?
If so it would be amazing if you added a sort functionality currently menu sorting is handled by renaming ovls in numerical order
Eg;
1_edizon.ovl
2_emuiibo.ovl
3_reboottopayload.ovl