Tutorial  Updated

Using Gateway on A9LH V2

Just a quick guide for people who may be having trouble with getting Gateway to work with A9LH V2 after following Plailect's Guide.

I posted this in another thread and has helped a few people, so thought I would post it here for others to see and hope it helps somebody else too. ^_^

Download BootCTR from here: https://github.com/hartmannaf/BootCtr9/releases/tag/v0.4.1-alpha_

And put all the files onto the root of your SD card.

Replace the text in the boot_config.ini with the text in the below spoiler.

;Comments starts with ";" or "#", so you need to remove it first to the
;line actually do something.
[BOOTCTR9]
screenEnabled = 1
screenLog = 0
fileLog = 0
key_delay = 1000
boot_splash = 3
boot_splash_image = /arm9loaderhax/image2.bin
screenBrightness = 0xFF

[DEFAULT]
path = /GW.bin
delay = 100
offset = 0
payload = -1
splash = 1

[KEY_L]
path = /Luma.bin
delay = 1000
offset = 0
payload = -1
splash = 1

[KEY_R]
path = /Luma.bin
delay = 1000
offset = 0
payload = -1
screenEnabled = 1
splash = 1

[KEY_SELECT]
path = /Luma.bin
delay = 1000
offset = 0
payload = -1
screenEnabled = 1
splash = 1

[KEY_X]
path = /Uncart.bin
delay = 1000
offset = 0
payload = 1
splash = 3
screenEnabled = 1

[KEY_Y]
path = /Emunand9.bin
delay = 1000
offset = 0
payload = 1
splash = 3
screenEnabled = 1

[KEY_START]
path = /Hourglass.bin
delay = 1000
offset = 0
payload = 1
splash = 3
screenEnabled = 1


;Each key can be defined using a section, like the example below. Section
;names must be ALL caps, and between "[]". Valid keys:
; * Common keys: KEY_A, KEY_B, KEY_X, KEY_Y, KEY_L, KEY_R, KEY_SELECT,
; KEY_START.
; * D-PAD: KEY_DUP, KEY_DDOWN, KEY_DLEFT, KEY_DRIGHT.
;You MUST set at least "path" for each section, and it is the ONLY option you
;should set in the majority of cases.
;You may pass a .3dsx file or a .dat/.bin payload, the file type is detect
;automatically based on extension. Double check the path, since it must be
;correct (including caps).
;[KEY_CPAD_LEFT] ;MUST BE ALL CAPS
;path = /And/Respect_Caps_in_Path.3dsx


;Boot examples for almost every CFW out there.
;You can use both .3dsx files or binary (.bin, .dat) payloads
;[KEY_A]
;path = /rxTools/sys/code.bin
;[KEY_B]
;path = /Cakes.dat
;[KEY_X]
;path = /3ds/GW/GW.3dsx
;[KEY_Y]
;path = /ReiNand.dat

;An important remark: the majority of CFWs set L button to show menu instead
;of autobooting. So it is generally a bad idea to set L button to CFW boot,
;or the CFW menu will be shown instead of booting directly to CFW.
;[KEY_L]

Put the Gateway payload on the root of the SD and name it "GW.bin"

Put the Luma payload on the root of the SD and name it "Luma.bin"

Put the Uncart payload on the root of the SD and name it "Uncart.bin"

Put the Emunand9 payload on the root of the SD and name it "Emunand9.bin"

Put the Hourglass9 payload on the root of the SD and name it "Hourglass.bin"

Links to these files will have been provided with Plailect's guide and the files will already be in the Luma folder if you followed that guide properly.

It works for me. Might not be for you, but will allow you to boot gateway by default and Luma with L or R for when you want to update the sysnand firmware and you can still access Luma settings with select should you need it.

Also, make sure the gateway LAUNCHER.DAT is on the root of the SD card too. :yay3ds:

PLEASE NOTE: Do not update while in GW sysnand, as it does not have Firm protections like Luma does, so updating in GW mode will remove a9lh and put you on OFW, so be careful.
 
Last edited by Cosmic_Link,

Bimmel

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The pathchanger tells Luma where it is so it can apply patches to itself when the 3DS needs to reboot in special modes like the DS mode.

If you're using a boot manager (BootCtr9, CtrBootManager9, ARM9Select, etc.) to load Luma3DS, you won't be able to play GBA/DSiWare games, or certain games that need more RAM on the device (such as Super Smash Bros).

  • You can disable your boot loader OR
  • You can use the "pathchanger" program, provided for Windows, Linux and Mac OS.
    • On Windows just drag the Luma3DS .bin on top of the program, and write the path.
    • On other operating systems you need to use the tool from a terminal (type ./pathchanger, followed by a space and drag the .bin on top of the terminal). OR
  • You can use pathchange.py:
    1. Install Python 2.7 or newer (3.4 or newer)
    2. Put patchanger.py and the .bin file for Luma3DS in the same directory.
    3. cd path/to/patchanger.py
    4. python ./pathchanger.py ./nameof.bin path/to/file/on/your/sd
For example, if you have Luma3DS as SD:/randomfolder/Luma3DS.bin, just type: randomfolder/Luma3DS.bin.
Thanks.

So if I try to drag Luma.bin on the pathchanger.exe, it responds with a message that I have not enough rights to do something - and deletes itself right after it. I'm registered as an administrator, so that does not make sense.

With Python I tried it over the CMD window .. but with no real luck.

How do I disable my boot loader? Over the Luma config?
 

Bonovox40

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That's alot to figure out, but i'll try it Kazuma. So, with all this done, I should be able to use .cia's without worrying about cyptofixed versions and such right?

I think I found your guide, do you go by an ouroboros-ish name there?
 

tangerines

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When I load Gateway, it just shows me the dragon logo and then black screen. I have already done the Emunand wipe twice, so there must not be any traces left. Could it be my launcher? Is there a good version to use?
 

Marioiscool246

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Super noob question:

I am having trouble accessing the GW menu on 9.2. I tried the browser and the .3dsx but it just freezes the 3ds. The 3ds also will not detect the blue card even with the fix cia but however my other 3ds/ds detects it. Any help would be great! Thanks :)
 

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