Tutorial  Updated

Using Luma3DS + Gateway on B9S


SYSNAND-ONLY USERS: DO NOT BOOT GW MODE ON 11.3+ - YOU WILL LOSE B9S AND BE LEFT ON A STOCK FIRMWARE
I highly advise against the use of GW on SysNAND-Only Setups.
GW currently DOES NOT support firmwares 11.3//11.4 - B9S does not change that!
If you're on 11.3+ - Don't even try to use GW. Use Luma3DS or any other CFW that has confirmed support for 11.3+ firmwares.



Setting up GW with Luma3DS' chainloader

Requirements: SysNAND or EmuNAND on 11.2 or lower!
Tested and working on B9S 1.2 (Luma3DS 8.0)
  1. Download the v2gw.zip attached to this post.
  2. Extract the "arm9loaderhax.bin" from v2gw.zip to your /luma/payloads/ folder.
  3. Rename that very "arm9loaderhax.bin" you just extracted to "v2gw.bin" or to whatever you want. However, step 12 will assume v2gw.bin was used, you can edit that reference to meet whatever you decided to name it.
  4. Download GW's ‘arm9loaderhax.bin.zip‘ file.
    • On their main home page. Under the post titled: "GATEWAY 4.0B PRIVATE BETA #2"
    • Or on their openly public Private Beta Program page, on this page it'll be under the "» arm9loaderhax for users with existing a9lh installs" section.
  5. Extract GW's "arm9loaderhax.bin" file from their zip file to your /luma/payloads/ folder.
  6. Rename that very "arm9loaderhax.bin" you just extracted to "gateway.bin"
  7. Make sure you have the latest GW's Launcher.dat on the root of your SD Card.
  8. This dev-build of BootCTR9: https://gbatemp.net/threads/release-the-bootctr9-release-thread.435347/page-3#post-7370533
  9. Extract the "boot.firm" file from the BootCTR9-firmv2.zip to your /luma/payloads/ folder.
  10. Rename that very "boot.firm" you just extracted to "down_BootCTR9.firm" or to whatever you want that is allowed by Luma3DS' payload chainloader.
    - Other button options: https://github.com/AuroraWright/Luma3DS/wiki/Other-features-and-notes#payload-chainloading
  11. Extract the "boot_config.ini" file from from the BootCTR9-firmv2.zip to the root of your SD Card.
  12. Open the "boot_config.ini" file and overwrite everything with the following:
    Code:
    [BOOTCTR9]
    key_delay = 1000
    
    [DEFAULT]
    path = /luma/payloads/v2gw.bin
  13. You are now done. If you followed this tutorial, holding DPAD-DOWN at boot time, will load up Gateway Mode.
    - SysNAND-Only Users on 11.2 will be prompted to press 'L+R+SELECT' to boot SYSNAND. DO NOT PRESS THE BUTTON PROMPT ON 11.3+
    - GW EmuNAND users will automatically boot into their GW EmuNAND.


FAQ

Q: How do I boot into the GW Menu?
A: Hold L+Select, as soon as you see the Dragon Logo.

Q: Can I use my GW Blue Card?
A: Yes, but only while using Luma3DS. It will not work in GW Mode.

Q: Can I play online while in GW Mode?
A: Yes, sort-of. But you have to either:

Q: I'm getting a black screen!? HELP!?
A: Multiple reasons for that below:
  • Modified SecureInfo_A - GW does not patch this. You'll need an untouched donor file of this.
  • Using a RedNAND - GW only supports GW EmuNAND, it cannot boot RedNAND. Use the GW Menu or GodMode9 to make one.
  • On SysNAND-Only Setups - Not having properly removed EmuNAND//RedNAND. Use GodMode to properly format your SD Card. But I advise you set one up.
  • Trying to boot an 11.3//11.4 EmuNAND - GW does not support anything higher than 11.2
  • If it's not listed, then who knows. Do you have a modified Home Menu or font? Those might not work at all in GW Mode.


Credits

Many thanks to the above lovely people~ <3 ♥
Original posts:
Link: https://gbatemp.net/threads/using-gateway-on-a9lh-v2.431222/page-4#post-6464898
Link: http://gbatemp.net/threads/tutorial-using-luma3ds-with-gateway-on-v2-a9lh.431691/page-4#post-6472283
Link: https://gbatemp.net/threads/tutorial-booting-gw-with-b9s-and-some-help.471417/







I highly advise against the use of GW for SysNAND-Only setups.

11.3&11.4 Break GW. GW currently DOES NOT support 11.3 or 11.4. You will either brick or lose A9LH. More than likely it seems you will just lose A9LH.


Again, if you attempt to boot GW Mode, on a SYSNAND-Only Setup while on 11.3 or 11.4, you will lose A9LH. It does not matter if you safely updated to this firmware via another CFW that safely protects FIRM.

If you want to use 11.3+, you will not be able to use GW. Don't even try. Only use Luma3DS or other CFW that support 11.3+

If you are a Gateway3DS user, and have recently finished Plailect's A9LH Guide, then you should be on v2 A9LH. Unfortunately, at the time this thread was made, GW's a9lh.bin file is incompatible with Luma3DS' payload chainloading feature while on v2 A9LH.

So one way around this was to either forego using Luma3DS' payload chainloading, and use a boot manager that does work in initializing GW's a9lh.bin correctly. Like BootCTR9. Either you let BootCTR9 handle all payloads, or you set it up to chainload into Luma3DS and from there let Luma3DS do all the work.

Either way, some people might not like BootCTR9 (Big fan of BootCTR9, seriously thing is amazing~!)

So if you don't want to use the BootCTR9 method, then @Hayleia made a very stripped down boot manager that only loads /luma/payloads/gateway.bin. You still need GW's a9lh.bin in addition to this stripped down bootmanager, but that's all you need, these two files! No need for messy configs if you just want to stick with Luma3DS' payload chainloader.


Now on to the damn tutorials already~!



Gateway Logo


1. Download the v2gw.zip attached to this post.
2. Extract the "arm9loaderhax.bin" from v2gw.zip to your /luma/payloads/ folder.
3. Rename that very "arm9loaderhax.bin" you just extracted to "down_v2gw.bin" or to whatever you want that is allowed by Luma3DS' payload chainloader.
Other button options: https://github.com/AuroraWright/Luma3DS/wiki/Other-features-and-notes#payload-chainloading
4. Download GW's ‘arm9loaderhax.bin.zip‘ file.
You have to get this directly from Gateway's site. Which is either:
A) On their main home page.
B) Or on their openly public Private Beta Program page, on this page it'll be under the "» arm9loaderhax for users with existing a9lh installs" section.
5. Extract GW's "arm9loaderhax.bin" file from their zip file to your /luma/payloads/ folder.
6. Rename that very "arm9loaderhax.bin" you just extracted to "gateway.bin"
7. Make sure you have the latest GW's Launcher.dat on the root of your SD Card.
8. You are now done. If you followed this tutorial, holding DPAD-DOWN at boot time, will load up Gateway Mode.
However, if you are a SysNAND Only User, and on 11.1 and using the 4.2 Launcher.dat, you will be prompted to press 'L+R+SELECT' to boot SYSNAND.
GW EmuNAND users will automatically boot into their GW EmuNAND.

Notes: To Boot into the GW Menu: Hold L+Select, as soon as you see the Dragon Logo.
To Force a Manual Gateway3DS RedCard Update: Hold R+Select as soon as you see the Dragon Logo.




No Gateway Logo (Not Recommend - Only for those allergic to the dragon logo - USE AT YOUR OWN RISK)

Notes: This version will de-init the screen by default, and as such you won't see the Gateway Logo. Don't worry it'll init once you land on the Home. Due to how this works, only GW EmuNAND users should consider using this. This is because SysNAND users will land on the SysNAND prompt nag.

1. Download the v2gw-de-init.zip attached to this post.
2. Extract the "v2gw.bin" from v2gw-de-init.zip to your /luma/payloads/ folder.
3. Rename that very "v2gw2.bin" you just extracted to "down_v2gw.bin" or to whatever you want that is allowed by Luma3DS' payload chainloader.
Other button options: https://github.com/AuroraWright/Luma3DS/wiki/Other-features-and-notes#payload-chainloading
4. Download GW's ‘arm9loaderhax.bin.zip‘ file.
You have to get this directly from Gateway's site. Which is either:
A) On their main home page.
B) Or on their openly public Private Beta Program page, on this page it'll be under the "» arm9loaderhax for users with existing a9lh installs" section.
5. Extract GW's "arm9loaderhax.bin" file from their zip file to your /luma/payloads/ folder.
6. Rename that very "arm9loaderhax.bin" you just extracted to "gateway.bin"
7. Make sure you have the latest GW's Launcher.dat on the root of your SD Card.
8. You are now done. If you followed this tutorial, holding DPAD-DOWN at boot time, will load up Gateway Mode without the Gateway Logo.


Tested on N3DS and O3DS by me, 2DS by @Hayleia.
Should work on either screen-init or non-screen-init v2 A9LH.



Important Note: Never update your SysNAND in Gateway Mode. It does not matter what Launcher.dat version you use, if you go ahead and update while in SysNAND Mode, you will either brick or lose A9LH+CFW and be on the latest stock firmware. This is because GW Mode does not offer FIRM protection in A9LH. Updating your GW EmuNAND is fine and safe, and is what Gateway actually recommends you do and use even when using A9LH.



!~Getting Black Screen After Dragon Logo and After Following This Guide~! (PLEASE READ)
Sounds like someone hasn't properly removed their EmuNAND//RedNAND with EmuNAND9. The Black Screen problem is common to people who skipped doing it properly and used a third-party tool like EaseUS or any other partition manager.

Since EmuNAND//RedNAND wasn't removed properly, traces were leftover and GW by default sees it, and tries to boot into this non-existent EmuNAND//RedNAND and fails. So how do we fix it? We use EmuNAND9 to preperly remove traces of it.

Part 5, Section V of the old A9LH guide covers this. However, I will list all relevant steps here.
Link: https://github.com/Plailect/Guide_R...ax)#section-v---removing-rednand-from-your-sd

The new guide also sort of mentions if in this new page, and does show you how to setup EmuNAND9:
Link: https://plailect.github.io/Guide/move-emunand

Files we'll need:
Latest release of EmuNAND9: https://github.com/d0k3/EmuNAND9/releases/latest

1. Copy EmuNAND9.bin from the EmuNAND9.zip to the /luma/payloads/ folder on your SD card and rename EmuNAND9.bin to y_EmuNAND9.bin
2. Backup every file on your SD card to a folder on your computer, all files will be deleted in the following steps
3. Reinsert your SD card into your 3DS
4. Hold (Y) at boot time to open EmuNAND9
5. Go to "SD Format Options...", then select the "Format SD (no EmuNAND)" option, and wait for it to finish
6. Press (B) to return to the menu, then press Select to safely eject your SD Card
7. Put your SD card back into your computer, and copy all the files you backed up previously, back into your SD Card
8. Reinsert your SD card into your 3DS, then press (Start) to reboot



Additional Note: You will still have to look into BootCTR9 if for some reason you want GW to be the default, as opposed to Luma3DS. This tutorial is meant more for the people who want Luma3DS as their main//default, and want to use Luma3DS' payload chainloader to boot into GW Mode.
Go to the following link for the tutorial on setting up GW as your main with BootCTR9.
Link: https://gbatemp.net/threads/using-gateway-on-a9lh-v2.431222/


All credits to @Hayleia for making both of these~! Thank you~ <3 ♥
Original posts:
Link: https://gbatemp.net/threads/using-gateway-on-a9lh-v2.431222/page-4#post-6464898
Link: http://gbatemp.net/threads/tutorial-using-luma3ds-with-gateway-on-v2-a9lh.431691/page-4#post-6472283
 

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Last edited by Temptress Cerise,

simalexander3009

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I followed the guide to install gateway exactly but I can't boot into gateway. I am on firmware 9.2.0-20U. I am pressing DPAD-DOWN on bootup but it doesn't boot into gateway. It just boots into Luma I don't even get the dragon logo at all. I am on Luma 9.0 and I have the latest version of bootstrap installed. I was using Gateway as my EmuNand before I installed Luma so I know it was working with my 3DS. If someone can help me fix this problem that would be really great.

EDIT: I got it to work.
 
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Maximilious

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That's why I include the option to synchronize tickets in InScripted. No gift wrap issues as long as you synchronize before switching. Themes are shared, but ironically, folders are not. So you could easily make a folder named "EmuNAND" or just "E" and know which is which. I find the convenience of being able to play the same games on both worth the hassle of having to synchronize after installing new games. But to each their own.

Nice, I didn't know that. I find myself in sysNAND a lot more that GW mode anymore, and install everything to sysNAND anyway. I'm just used to having them separate after years of keeping them that way haha.
 

RussellClarke

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Guys... I've just found this thread and read the big red text in the OP :(.. I just updated my Luma, boot9 and upgraded to 11.6 and everything was great. I then tested my gateway launcher and now i have stock FW with no luma. I probably know the answer to this but is there anyway I can get CFW back? Or do i need to just buy another 3ds?
 

Maximilious

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Hello!
So I used this guide a while back to set up my o3DSXL.Now I am thinking of ditching GW and have only luma so I can update. How would I go about doing that? Thanks

If you properly unlinked your NAND's as you should have done when setting up emuNAND anyway, then you can update your sysNAND while in Luma and keep your emuNAND on 11.2. One flaw of this guide is they don't detail how to unlink your NAND during setup, which if you have a lot of games installed to sysNAND/Luma would take a lot of time to set up again.
 
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Mylink5

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If you properly unlinked your NAND's as you should have done when setting up emuNAND anyway, then you can update your sysNAND while in Luma and keep your emuNAND on 11.2. One flaw of this guide is they don't detail how to unlink your NAND during setup, which if you have a lot of games installed to sysNAND/Luma would take a lot of time to set up again.
I am sure I had emunand when I was using only GW but after the guide when booting to GW it says GW fastboot:Sysnand and on system settings the fw says Ver. 11.0.0.
How can I remove the GW stuff from my console and only have Luma?
 
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Maximilious

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I am sure I had emunand when I was using only GW but after the guide when booting to GW it says GW fastboot:Sysnand and on system settings the fw says Ver. 11.0.0.
How can I remove the GW stuff from my console and only have Luma?

I'm not sure at all, but if it were me I'd grab a sysNAND backup and probably just start over on the official 3ds.guide (after B9S since you already have it). Perform a system reset, clear SD card and only have items you need on it for Luma and anything else excluding GW stuff. I'm not very versed in Luma/B9S as I only set it up once and have a "set it and forget it" mentality with that kind of stuff.
 

Mylink5

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I'm not sure at all, but if it were me I'd grab a sysNAND backup and probably just start over on the official 3ds.guide (after B9S since you already have it). Perform a system reset, clear SD card and only have items you need on it for Luma and anything else excluding GW stuff. I'm not very versed in Luma/B9S as I only set it up once and have a "set it and forget it" mentality with that kind of stuff.
Hmm, I'd have to check if I lost my sysNand backup when my drive failed (if that's the case is there anything I can do?). So when I find my backup, is there a specific section for it in the guide ? How do i use the backup ? Thanks for your time and sorry for the many questions. Studying drove me away from the scene.
 

Maximilious

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Hmm, I'd have to check if I lost my sysNand backup when my drive failed (if that's the case is there anything I can do?). So when I find my backup, is there a specific section for it in the guide ? How do i use the backup ? Thanks for your time and sorry for the many questions. Studying drove me away from the scene.

It's fine, since you have B9S you can boot into GodMode and take a new sysNAND backup, and also options to restore sysNAND too. You'll keep that on your SD card root in case you need to restore to it (or place your backup there if you find it). You'll definitely want to do some more research before moving forward though, or just make a new thread describing how you want to remove GW stuff and just go with Luma. I'm sure someone else has made one in your exact situation and previous thread may have info (even though search is really bad here).

Personally, I keep my offline games for my GW emuNAND card and install Online-Only in my updated sysNAND so I don't lose out on my investment in my GW card, but it's up to you if you want to remove it completely.
 

Mylink5

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It's fine, since you have B9S you can boot into GodMode and take a new sysNAND backup, and also options to restore sysNAND too. You'll keep that on your SD card root in case you need to restore to it (or place your backup there if you find it). You'll definitely want to do some more research before moving forward though, or just make a new thread describing how you want to remove GW stuff and just go with Luma. I'm sure someone else has made one in your exact situation and previous thread may have info (even though search is really bad here).

Personally, I keep my offline games for my GW emuNAND card and install Online-Only in my updated sysNAND so I don't lose out on my investment in my GW card, but it's up to you if you want to remove it completely.
The thing is, that I am not sure if my GW boots from emunand, so if that is the case, I wouldnt be able to update, right? Because, in the past when I for sure had emunand,it said so in the system settings, but now it only says VER and when booting GW it says "GW FASTBOOT: Sysnand". So, not sure if I am able to update.
 

Maximilious

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The thing is, that I am not sure if my GW boots from emunand, so if that is the case, I wouldnt be able to update, right? Because, in the past when I for sure had emunand,it said so in the system settings, but now it only says VER and when booting GW it says "GW FASTBOOT: Sysnand". So, not sure if I am able to update.

Correct, you're running from sysNAND so as this guide states you will lose B9S if you update. If I recall, all you should have to do is replace your GW.bin in the Luma plugin folder with the normal Luma.bin, but I'm not 100% certain. Really, all you should really need to to is follow this guide in reverse to remove the changes it makes. Let me look it over real quick to see what is changed in regards to SD files.

Edit: Yeah, looks like all you really need to do is replace your boot.ini file with the original one to go back to using just Luma, since all this guide is doing is placing GW's A9LH.bin and a Luma payload file, and then changing the boot chain to point to the GW Payload in the Payload folder.

Edit2: Again, I'd just do some quick research on the forum to see if anyone else has rolled this guide back, but I think that's all you need to do. There's also the "dev built CTR9" which I'm not sure what that does, but if you follow 3ds.guide again and get the original files I think you should be alright.
 
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Temptress Cerise

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Correct, you're running from sysNAND so as this guide states you will lose B9S if you update. If I recall, all you should have to do is replace your GW.bin in the Luma plugin folder with the normal Luma.bin, but I'm not 100% certain. Really, all you should really need to to is follow this guide in reverse to remove the changes it makes. Let me look it over real quick to see what is changed in regards to SD files.

Edit: Yeah, looks like all you really need to do is replace your boot.ini file with the original one to go back to using just Luma, since all this guide is doing is placing GW's A9LH.bin and a Luma payload file, and then changing the boot chain to point to the GW Payload in the Payload folder.

Edit2: Again, I'd just do some quick research on the forum to see if anyone else has rolled this guide back, but I think that's all you need to do. There's also the "dev built CTR9" which I'm not sure what that does, but if you follow 3ds.guide again and get the original files I think you should be alright.

If this guide was actually followed, then they would be booting into Luma3DS with nothing pressed. So if he’s automatically booting into Gateway, then he made his own changes or followed something else.
 

Mylink5

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Correct, you're running from sysNAND so as this guide states you will lose B9S if you update. If I recall, all you should have to do is replace your GW.bin in the Luma plugin folder with the normal Luma.bin, but I'm not 100% certain. Really, all you should really need to to is follow this guide in reverse to remove the changes it makes. Let me look it over real quick to see what is changed in regards to SD files.

Edit: Yeah, looks like all you really need to do is replace your boot.ini file with the original one to go back to using just Luma, since all this guide is doing is placing GW's A9LH.bin and a Luma payload file, and then changing the boot chain to point to the GW Payload in the Payload folder.

Edit2: Again, I'd just do some quick research on the forum to see if anyone else has rolled this guide back, but I think that's all you need to do. There's also the "dev built CTR9" which I'm not sure what that does, but if you follow 3ds.guide again and get the original files I think you should be alright.
Oh, so it's as simple as changing one file? Thanks!
If this guide was actually followed, then they would be booting into Luma3DS with nothing pressed. So if he’s automatically booting into Gateway, then he made his own changes or followed something else.
I actually boot into Luma...
 

Temptress Cerise

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Oh, so it's as simple as changing one file? Thanks!

I actually boot into Luma...
Then delete the GW files. I’m not sure what is so difficult to undo. This guide was written to give you the option to boot into GW, it was not meant to make GW your default, unless you purposely deviated from the instructions and did that on your own.
 

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Then delete the GW files. I’m not sure what is so difficult to undo. This guide was written to give you the option to boot into GW, it was not meant to make GW your default, unless you purposely deviated from the instructions and did that on your own.
I followed the guide to the word so I should be fine. It is just that I did this a long time ago and I didn't remember if what I did made permanent changes. Thanks!!
 

mikey420

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Does anyone have a .ini file that works? For some reason when I launch the bootctr.firm file it gives me an error saying Pani failed to load something something.... The firm file launches fine through luma chain loader but doesn't load anything.
 

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Does anyone have a .ini file that works? For some reason when I launch the bootctr.firm file it gives me an error saying Pani failed to load something something.... The firm file launches fine through luma chain loader but doesn't load anything.

Did you configure the .ini file like the OP says? You can also make a new notepad document, paste the following in and rename the extension from .txt to .ini:

[BOOTCTR9]
key_delay = 1000

[DEFAULT]
path = /luma/payloads/v2gw.bin
 

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    @Xdqwerty, Don't use games that have Easy Anti-Cheat as its been exploited many times.
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, my PC can't run most AAA games so i wont
    +1
  • Xdqwerty @ Xdqwerty:
    Most of the modern AAA games
    +1
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, I also heard one of the Prince of Persia games was so unfinished that it required the "24/7 online" drm so a puzzle could be done and the game could be finished. And that when the Ubisoft servers were closed the (cracked) game was impossible to finish or something like that
  • SylverReZ @ SylverReZ:
    @Xdqwerty, That's extra scummy. Ubisoft nowadays ship out incomplete games like Skull and Bones which was being worked on for nearly a decade now.
    +1
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, i think they have been doing that since late 2000s
    +1
  • Xdqwerty @ Xdqwerty:
    Either that or their old games were unfinished aswell but we can't notice it
  • Psionic Roshambo @ Psionic Roshambo:
    I like that games can be fixed after the fact, hate that it's being abused via beta tests... And DLC... I was a 7800 owner back in the day and loved Impossible Mission, turns out I couldn't beat it because it was actually impossible lol
  • Psionic Roshambo @ Psionic Roshambo:
    I never knew about it at the time but a fixed version was available but you had to mail in your broken copy lol
  • Psionic Roshambo @ Psionic Roshambo:
    So that version is semi rare
  • Xdqwerty @ Xdqwerty:
    @Psionic Roshambo, I have a rom of the ds version of impossible mission
    Xdqwerty @ Xdqwerty: @Psionic Roshambo, I have a rom of the ds version of impossible mission