Welcome to our new Chief Editor...

news.jpg

Several weeks ago, our dear Chief Editor T-hug decided to resume a normal life and step down from his position. After several months nanoseconds of intense discussions and not one but many (zero, to be precise) board meetings to discuss who should be the next Chief Editor, we are proud to announce that Chary is taking over the position and is now our new Chief Editor.

I know this comes as a big surprise but I am sure over time you will learn to get used to it :ha: On a slightly more serious note, I think we all appreciate how meaningful an impact Chary has made on our site over the years and we hope she will continue doing great things under her new position. A new era is starting on GBAtemp, surely one of the greatest we'll ever know! ~ Costelllo
 

Chary

Never sleeps
Chief Editor
Joined
Oct 2, 2012
Messages
12,369
Trophies
4
Age
27
Website
opencritic.com
XP
129,457
Country
United States
Ah, heck. More power to the gal with the laziest articles... According to some folks here on the temp, anyway. :unsure:

Congrats to @Chary. Well deserved! :toot::toot::toot:
As my first actions as Chief Editor, I promise to bring everyone more plagiarised news posts and shill recommendations for fun things that I liked. :toot:
 

Kioku

猫。子猫です!
Member
Joined
Jun 24, 2007
Messages
12,035
Trophies
3
Location
In the Murderbox!
Website
www.twitch.tv
XP
16,218
Country
United States
As my first actions as Chief Editor, I promise to bring everyone more plagiarised news posts and shill recommendations for fun things that I liked. :toot:
Eat your heart out, Bricker!
 
  • Like
Reactions: Chary

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • S @ salazarcosplay:
    and also ahve the option to play as a human
  • S @ salazarcosplay:
    or set it up that when you get injured past a certain point they have to replace your human parts with cybernetics
  • Xdqwerty @ Xdqwerty:
    i have a placeholder enemy sprite i made
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
    Xdqwerty @ Xdqwerty: ok im gonna make my own asset