Of course I did - talking Pikachu that follows you around and native colour palettes FTW, it was the ultimate version in my eyes at the time.Pokemon Yellow is kind of an exception here since they added a few new things Did you buy Yellow first ?
Of course I did - talking Pikachu that follows you around and native colour palettes FTW, it was the ultimate version in my eyes at the time.Pokemon Yellow is kind of an exception here since they added a few new things Did you buy Yellow first ?
Pokemon Yellow is kind of an exception here since they added a few new things Did you buy Yellow first ?
Of course I did - talking Pikachu that follows you around and native colour palettes FTW, it was the ultimate version in my eyes at the time.
Yeah, and if you were watching the anime, having Pikachu as a starter was awesome I remember when it got out, my mother didn't want to buy it cause "I already had one" Anyway, enough nostalgia. Yeah maybe in this case (starting with the third version) buying more than one version is normal. And you're totally right, the apparition of online features (and breeding) completely changed the multiplayer system. I still remember when I bought my first Link Cable I felt like I was the king of the school since only 3 or 4 kinds had oneOf course I did - talking Pikachu that follows you around and native colour palettes FTW, it was the ultimate version in my eyes at the time.
I swear to god, my Pokemon Yellow cart must be driven exclusively by Pikachu's electric powers. I clocked so many hours in this game that the clock stopped at 255:59, it's been laying in my games cabinet ever since it was first released and the battery still holds the save file. It's a miracle of modern science, I've never replaced the battery in this thing and it's been 15 years now.I had yellow, but I traded it for gold... worst mistake of my life. The game isn't bad what so ever, I just had that game so long that I was attach to it for life lol.
It doesn't have an RTC to keep draining the battery like the Gen2 and 3 cartridges. Gen4 and on used the DS's internal clock instead.I swear to god, my Pokemon Yellow cart must be driven exclusively by Pikachu's electric powers. I clocked so many hours in this game that the clock stopped at 255:59, it's been laying in my games cabinet ever since it was first released and the battery still holds the save file. It's a miracle of modern science, I've never replaced the battery in this thing and it's been 15 years now.
RTC aside, the RAM still needs constant power supply to keep the save alive and well. 15 years of non-stop service while the save was being overwritten over and over again for 255+ hours is unprecedented - that battery could power a space station when it was new, it's not even funny at this point.It doesn't have an RTC to keep draining the battery like the Gen2 and 3 cartridges. Gen4 and on used the DS's internal clock instead.
Amazing story I tell ya lol. When I was 7 There was a huge party on my street, and I had pokemon yellow. Now the question still remains today is why the heck did I leave it on the sidewalk, and that was my only game that I had since it was my first handheld portable console. I had Machamp at the time, and when I say that my favorite pokemon... IT WAS MY FAVORITE POKEMON!. I was so heartbroken when I lost it lol.I swear to god, my Pokemon Yellow cart must be driven exclusively by Pikachu's electric powers. I clocked so many hours in this game that the clock stopped at 255:59, it's been laying in my games cabinet ever since it was first released and the battery still holds the save file. It's a miracle of modern science, I've never replaced the battery in this thing and it's been 15 years now.
I swear to god, my Pokemon Yellow cart must be driven exclusively by Pikachu's electric powers. I clocked so many hours in this game that the clock stopped at 255:59, it's been laying in my games cabinet ever since it was first released and the battery still holds the save file. It's a miracle of modern science, I've never replaced the battery in this thing and it's been 15 years now.
Game Boy games have no region locks so this is hardly a problem. Most releases are divided into "Japan" and "Rest of the World" with the occasional Multi-5 in the mix.Mistakenly i've found it to be a german Pokémon Yellow cart. It works nice on the US Pokémon Stadium 2 cart. (pretty accurate nintendo to do this)
This 100%I would never wish Uncharted: Drake's Fortune on my worst enemy. It has exemplary bad gameplay. Not sure about the rest of the series, since I couldn't stomach the damned game for more than one or two minutes at a time.
Game Boy games have no region locks so this is hardly a problem. Most releases are divided into "Japan" and "Rest of the World" with the occasional Multi-5 in the mix.
There we go then - we have Street Fighter IV, Super Street Fighter IV and now Ultra Street Fighter IV in the form of a full retail game or Super Street Fighter IV DLC. Here's a thought - just release Street Fighter V, what's the problem with doing that? Capcom's been doing this for ages, it's really annoying.
Just look at Soul Calibur, Tekken, Mortal Kombat or Dead or Alive and you'll see that this is not a general rule....because that's the way fighting games works. Just look at Guilty Gear, BlazBlue and Persona Ultimate/Ultimax, for an example. They just use the same engine to proceed with the story. The same old way.
Just look at Soul Calibur, Tekken, Mortal Kombat or Dead or Alive and you'll see that this is not a general rule.
This 100%
I also found Uncharted 2 to be a really boring game.
You shouldn't buy anything you're able to emulate.
Guess I'll have to try 2 and 3 then. I did play about half of TLOU's singleplayer mode but again the big distinction between "exploring" and "locked gameplay rooms" felt so restricting and systematical....That's a bit of a stretch. I quite enjoyed playing Uncharted 2/3 and The Last of Us. The Last of Us in particular has some neat mechanics and is really challenging. It feels like a real survival game. And Uncharted 2 in particular had some really nice level designs. It kinda switched up the idea of a third person shooter being "squat and shoot" by forcing you to run-and-gun at times. Like enemies will try to flush you out or a lot of points of cover would have a vulnerability that could end with you getting flanked so you had to be moving around a lot.
The first Uncharted is boring, it's just squat-and-shoot except the enemies throw a billion grenades at you. However 2 and 3 are pretty well designed (I'd say 2 in particular) and The Last of Us is a nice change of pace.