Screw better hitboxes, I like them being all wonky in some games, gives them a good challenge, otherwise Plesioth in the old MH games would be a joke Make all hitboxes really tight in games and you take most challenge out of it, so only way you can balance the difficulty would be to make the bosses spammy with AoE attacks:/perfect Physics and perfect hitboxes hopefully.
Wacky hitboxes don't make it challenging, they make it annoying. There's tons of ways to make fights challenging yet not frustrating (unless you can't do it i guess)Screw better hitboxes, I like them being all wonky in some games, gives them a good challenge, otherwise Plesioth in the old MH games would be a joke Make all hitboxes really tight in games and you take most challenge out of it, so only way you can balance the difficulty would be to make the bosses spammy with AoE attacks:/
Most games with tight hitboxes have to resort to scummy bosses/enemies to balance the difficulty and end up being bad games overall because of it. If you take the half a minute that's needed to learn the wacky hitboxes, then they aren't annoying and you just adjust your playstyle accordingly, simple.Wacky hitboxes don't make it challenging, they make it annoying. There's tons of ways to make fights challenging yet not frustrating (unless you can't do it i guess)
So bosses with hitboxes that don't work are OK, but other kinds of difficulties are scummy. Makes no sense.Most games with tight hitboxes have to resort to scummy bosses/enemies to balance the difficulty and end up being bad games overall because of it. If you take the half a minute that's needed to learn the wacky hitboxes, then they aren't annoying and you just adjust your playstyle accordingly, simple.
When did I say ANYTHING CLOSE to that?:/ It's one thing for hitboxes to not be extremely tight and a whole different for them to be completely non-working/broken (not as in OP, actually broken). Let's see ways to make bosses hard you can have in games:So bosses with hitboxes that don't work are OK, but other kinds of difficulties are scummy. Makes no sense.
Coming to you on a game server in 2028:perfect Physics and perfect hitboxes hopefully.