Hacking WiiFlow - an open source GUI USB-Loader

vip

New Member
Newbie
Joined
Jan 22, 2010
Messages
2
Trophies
0
XP
1
Country
Gambia, The
Hi,

I also like WiiFlow the best of all loaders (mainly because of the nice 3D coverflow). Sadly there are no changes in the repository within the last few months.

Therefore I implemented two (and a half) additions in the source code which I am missing in the current release:

- Cheat code management (download cheats and automatically create .gct files)
- Categories (to be able to filter the displayed covers)
(- Automatic .dol update from the internet) - This is just a demo implementation so I did not always have to carry my SD card from my PC to my Wii for updating the test versions.

All of these changes have not been tested on any Wii except my own, but I thought I'd still share it with the community. Some detailed information can be found in the release notes inside the archive - there are quite some open issues in this release!

http://rapidshare.com/files/339749889/WiiF...ch1_package.zip

The source code can be found here:

http://rapidshare.com/files/339418006/WiiF...tch1_source.zip

The source is not checked in into the official site, but all changes are marked so a merge with addition from other coders should be doable.

Looking forward to hear whether these additions are also working anywhere else
unsure.gif
 

Blue-K

No right of appeal.
Member
Joined
Jun 21, 2008
Messages
2,572
Trophies
0
Location
Helvetica
XP
209
Country
Swaziland
vip said:
Hi,

I also like WiiFlow the best of all loaders (mainly because of the nice 3D coverflow). Sadly there are no changes in the repository within the last few months.

Therefore I implemented two (and a half) additions in the source code which I am missing in the current release:

- Cheat code management (download cheats and automatically create .gct files)
- Categories (to be able to filter the displayed covers)
(- Automatic .dol update from the internet) - This is just a demo implementation so I did not always have to carry my SD card from my PC to my Wii for updating the test versions.
Sounds awesome, and I would love to test, but I'm trying now for 30 Minutes to download this...but I can't. Stupid Rapidshare has too many Users. Can you do me a favor, and upload it to www.multiupload.com (maybe to all Hosters, just to be shure)? I'll test it then with pleashure...
 

Pakatus

Well-Known Member
Member
Joined
Apr 13, 2009
Messages
779
Trophies
0
Age
45
Location
Portugal
XP
149
Country
vip said:
Hi,

I also like WiiFlow the best of all loaders (mainly because of the nice 3D coverflow). Sadly there are no changes in the repository within the last few months.

Therefore I implemented two (and a half) additions in the source code which I am missing in the current release:

- Cheat code management (download cheats and automatically create .gct files)
- Categories (to be able to filter the displayed covers)
(- Automatic .dol update from the internet) - This is just a demo implementation so I did not always have to carry my SD card from my PC to my Wii for updating the test versions.

All of these changes have not been tested on any Wii except my own, but I thought I'd still share it with the community. Some detailed information can be found in the release notes inside the archive - there are quite some open issues in this release!

http://rapidshare.com/files/339749889/WiiF...ch1_package.zip

The source code can be found here:

http://rapidshare.com/files/339418006/WiiF...tch1_source.zip

The source is not checked in into the official site, but all changes are marked so a merge with addition from other coders should be doable.

Looking forward to hear whether these additions are also working anywhere else
unsure.gif


Glad...some dev's still look at this
smile.gif

Get in touch with zorglub07 and r-win.
You might be a great addition to project

Looking forward for more updates from you
rolleyes.gif


Mirrored: http://www.multiupload.com/D6DKFZ3XQR
 

Pakatus

Well-Known Member
Member
Joined
Apr 13, 2009
Messages
779
Trophies
0
Age
45
Location
Portugal
XP
149
Country
vip said:
Hi,

I also like WiiFlow the best of all loaders (mainly because of the nice 3D coverflow). Sadly there are no changes in the repository within the last few months.

Therefore I implemented two (and a half) additions in the source code which I am missing in the current release:

- Cheat code management (download cheats and automatically create .gct files)
- Categories (to be able to filter the displayed covers)
(- Automatic .dol update from the internet) - This is just a demo implementation so I did not always have to carry my SD card from my PC to my Wii for updating the test versions.

All of these changes have not been tested on any Wii except my own, but I thought I'd still share it with the community. Some detailed information can be found in the release notes inside the archive - there are quite some open issues in this release!

http://rapidshare.com/files/339749889/WiiF...ch1_package.zip

The source code can be found here:

http://rapidshare.com/files/339418006/WiiF...tch1_source.zip

The source is not checked in into the official site, but all changes are marked so a merge with addition from other coders should be doable.

Looking forward to hear whether these additions are also working anywhere else
unsure.gif


Been testing out a little.
Everything seems to work nicelly...just some issues with Graphical themes that need to be fixed.
In the categories menu...there is a empty button..and in the cheat manager after download...maybe the fields before the buttons need to be fixed, or else all text becomes garbled.

Concerning to the update...it kinda "worked" saying i had the last version
cool.gif


Goodwork...i guess you could contact with Zorglub to help out merging your stuff for R28
 

Jiiwah

Well-Known Member
Member
Joined
May 9, 2009
Messages
153
Trophies
0
XP
80
Country
France
vip said:
Hi,

I also like WiiFlow the best of all loaders (mainly because of the nice 3D coverflow). Sadly there are no changes in the repository within the last few months.

Therefore I implemented two (and a half) additions in the source code which I am missing in the current release:

- Cheat code management (download cheats and automatically create .gct files)
- Categories (to be able to filter the displayed covers)
(- Automatic .dol update from the internet) - This is just a demo implementation so I did not always have to carry my SD card from my PC to my Wii for updating the test versions.

All of these changes have not been tested on any Wii except my own, but I thought I'd still share it with the community. Some detailed information can be found in the release notes inside the archive - there are quite some open issues in this release!

http://rapidshare.com/files/339749889/WiiF...ch1_package.zip

The source code can be found here:

http://rapidshare.com/files/339418006/WiiF...tch1_source.zip

The source is not checked in into the official site, but all changes are marked so a merge with addition from other coders should be doable.

Looking forward to hear whether these additions are also working anywhere else
unsure.gif

excellent, wonderful, that's exactly the option I wanted category.
I run my Homebrews and WiiWare thanks to Wiiflow, now I can tell them apart.

Can you put a parental code on categories? So that my children can not run Wad Manager by example
wink.gif


Or make an option to categorize the ISO as compared to their GameID. All homebrew ISOs GameID are "C? P00 or C? E00", WiiWare 'W? P00, and Virtual Console ...See Here.

We hope you continue to make us happy.
 

Skater4599

Well-Known Member
Member
Joined
May 29, 2008
Messages
965
Trophies
1
Location
United States
XP
1,554
Country
United States
@vip

I've started testing some more on your mod its great, I would like to say THANK YOU, its great. I cant get the category thing working on the default theme but im sure this has to do with the theme needing updated to work with it?

One more question for you or anyone, is it possible to add the home menu from Usb loader GX, for some reason i always wanted it instead of just straight exit, this way i can choose whether to exit to HBC or wii menu very easily, thanks again!
 

vip

New Member
Newbie
Joined
Jan 22, 2010
Messages
2
Trophies
0
XP
1
Country
Gambia, The
Hi,

thanks for the feedback. I'm glad that (some) enhancements seem to work on other systems, too
rolleyes.gif


Right now the .dol's for the upgrades are stored on my personal web server. Someone (Narolez?) has already set the update source path in the source code to http://wiiflow.googlecode.com/svn/trunk/updates, so we should use that location in the future.

It's strange that the new buttons are not shown correctly on some systems. At least the "default" theme should look ok (but maybe there is an .ini file in the sd:/wiiflow folder on some systems which changes positions...
unsure.gif
) - I'm aware that all other themes might look strange (but I wanted "cheats on/off" and the cheat manager button to be shown on the same config page.

Parental codes should still work as they used to do, so if the system is locked only those titles are shown for a category, which are not marked as adult.

So far next steps for me are mainly to stabilize and clean up the existing enhancements, but I'll keep my eyes open for improvement requirements which are doable for me.

Regards,

vip
 

giantpune

Well-Known Member
Member
Joined
Apr 10, 2009
Messages
2,860
Trophies
0
XP
213
Country
United States
the home menu from GX relies on libwiigui. somebody would have to rewrite it to use whatever framework hibern is using to display graphics and handle button presses. its not really a trivial task.
 

uberbdon

Well-Known Member
Member
Joined
Dec 30, 2009
Messages
117
Trophies
0
XP
133
Country
United States
Quite a few people have had problems with Wiiflow waking up their hard drive, especially if they had Seagate Freeagents. Narolez seemed to fix this problem using this: http://www.multiupload.com/EHO3TMJT91

If whoever is working on wiiflow now could implement whatever code is added to that version to wake up the HD's, that'd be awesome.

Here is the Wiiflow google code page with the reported issues if it helps http://code.google.com/p/wiiflow/issues/detail?id=58

Thanks
 

Pakatus

Well-Known Member
Member
Joined
Apr 13, 2009
Messages
779
Trophies
0
Age
45
Location
Portugal
XP
149
Country
uberbdon said:
Quite a few people have had problems with Wiiflow waking up their hard drive, especially if they had Seagate Freeagents. Narolez seemed to fix this problem using this: http://www.multiupload.com/EHO3TMJT91

If whoever is working on wiiflow now could implement whatever code is added to that version to wake up the HD's, that'd be awesome.

Here is the Wiiflow google code page with the reported issues if it helps http://code.google.com/p/wiiflow/issues/detail?id=58

Thanks


That should be already added to svn i guess...
 

Captain Gynu

Active Member
Newcomer
Joined
Dec 4, 2009
Messages
25
Trophies
0
XP
54
Country
United States
Wiiflow is my favorite usb loader. It's sexy 3d covers, and random .ogg playlist is what keeps me using it.
The only thing I would request is something that can configure ocarina cheats. I have to go onto usb loader gx if I want to select certain cheats.
 

uberbdon

Well-Known Member
Member
Joined
Dec 30, 2009
Messages
117
Trophies
0
XP
133
Country
United States
Pakatus said:
uberbdon said:
Quite a few people have had problems with Wiiflow waking up their hard drive, especially if they had Seagate Freeagents. Narolez seemed to fix this problem using this: http://www.multiupload.com/EHO3TMJT91

If whoever is working on wiiflow now could implement whatever code is added to that version to wake up the HD's, that'd be awesome.

Here is the Wiiflow google code page with the reported issues if it helps http://code.google.com/p/wiiflow/issues/detail?id=58

Thanks


That should be already added to svn i guess...

Already added to svn? Not sure what you mean. I tried the newest revision and it doesnt work like the version I posted does.
 

Pakatus

Well-Known Member
Member
Joined
Apr 13, 2009
Messages
779
Trophies
0
Age
45
Location
Portugal
XP
149
Country
uberbdon said:
Pakatus said:
uberbdon said:
Quite a few people have had problems with Wiiflow waking up their hard drive, especially if they had Seagate Freeagents. Narolez seemed to fix this problem using this: http://www.multiupload.com/EHO3TMJT91

If whoever is working on wiiflow now could implement whatever code is added to that version to wake up the HD's, that'd be awesome.

Here is the Wiiflow google code page with the reported issues if it helps http://code.google.com/p/wiiflow/issues/detail?id=58

Thanks


That should be already added to svn i guess...
Already added to svn? Not sure what you mean. I tried the newest revision and it doesnt work like the version I posted does.

That version you're talking about is beta 2 of R27. Still implemented by Narolez...yet not released as a revision.
However, i believe that code is already in the svn.
 

uberbdon

Well-Known Member
Member
Joined
Dec 30, 2009
Messages
117
Trophies
0
XP
133
Country
United States
Pakatus said:
uberbdon said:
Pakatus said:
uberbdon said:
Quite a few people have had problems with Wiiflow waking up their hard drive, especially if they had Seagate Freeagents. Narolez seemed to fix this problem using this: http://www.multiupload.com/EHO3TMJT91

If whoever is working on wiiflow now could implement whatever code is added to that version to wake up the HD's, that'd be awesome.

Here is the Wiiflow google code page with the reported issues if it helps http://code.google.com/p/wiiflow/issues/detail?id=58

Thanks


That should be already added to svn i guess...
Already added to svn? Not sure what you mean. I tried the newest revision and it doesnt work like the version I posted does.

That version you're talking about is beta 2 of R27. Still implemented by Narolez...yet not released as a revision.
However, i believe that code is already in the svn.

i still dont know what you mean by "already in the svn"
 

Pakatus

Well-Known Member
Member
Joined
Apr 13, 2009
Messages
779
Trophies
0
Age
45
Location
Portugal
XP
149
Country
uberbdon said:
Pakatus said:
uberbdon said:
Pakatus said:
uberbdon said:
Quite a few people have had problems with Wiiflow waking up their hard drive, especially if they had Seagate Freeagents. Narolez seemed to fix this problem using this: http://www.multiupload.com/EHO3TMJT91

If whoever is working on wiiflow now could implement whatever code is added to that version to wake up the HD's, that'd be awesome.

Here is the Wiiflow google code page with the reported issues if it helps http://code.google.com/p/wiiflow/issues/detail?id=58

Thanks


That should be already added to svn i guess...
Already added to svn? Not sure what you mean. I tried the newest revision and it doesnt work like the version I posted does.

That version you're talking about is beta 2 of R27. Still implemented by Narolez...yet not released as a revision.
However, i believe that code is already in the svn.

i still dont know what you mean by "already in the svn"


http://code.google.com/p/wiiflow/source/checkout
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
    Karma177 @ Karma177: @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really...