Made sense to me. Pointed out the absurdity of some, pointed out a valid use case for doing such things.
As far as "nasty" goes I saw it as hesitation in picking a word. I too have had troubles in figuring out what the word to describe such actions/mindsets is. It is not quite hostility but it is certainly more than ambivalence or indifference, and reaches the point of a measure of considered opposition in some cases. I find such opposition frankly quite bizarre for reasons I have already covered (it works, ease of coding, massive extant library that has never been matched by another homebrew scene and will not be matched here, massive ability to chain applications together for personal specific use cases, dual boot is a thing that can be done) but still wish to at least attempt to understand how it arose.
I think Pleng's comments on the previous page might capture some of the feelings
and then there's the people who love to watch a 'scene' grow, who enjoy waiting months and months for small updates to buggy ports of emulators, open source games and media players that work just fine on more mature systems. And having everything available all at once with a port of Android pretty much pisses all over that fire. And there is a genuine chance that if Android is available, then developers might think "well what's the point in porting kodi/doom/quake if it's already available on Android"
In that case though it is a losing battle if that is what is though. Android is there, it has happened, it is not going away...
I can see some dev somewhere thinking about doing something for the switch and then going "meh, android exists", coding after all being all about being lazy or allowing your future selves to be lazy. Why you should have that as a worry I do not know -- it is unlikely to mean you can't play your chosen games in a more than playable fashion.
From where I sit anyone in that position is the proverbial coyote that is off the cliff and has not quite realised it yet.
I can not rule out there ever being another tight knit, tight code and otherwise world leading homebrew scene like we saw on the GBA, DS, PSP, Xbox and Wii. However I am seeing nothing the Switch has that is likely to see that happen again, and much of what was in place in the world that allowed those to happen in the first place are no longer in play -- we have loads of cheap, open, variously portable, highly developed devices of significant power, means of easy monetisation and common screens that can take a variety of common/useful inputs. Indeed the only way I can see Switch homebrew being more than a curio and the domain of the demoscene is for something like Android to be ported to it. If someone has a better suggestion for something with an existing library of code then I am all ears -- Android is far from the perfect ecosystem and there is much I intensely dislike about it but as far as "getting stuff done" is concerned it is a very good choice, maybe even the best one (arm debian is the next, or maybe one of the touchscreen focused spinoffs thereof, but it is a distant second).
I would also still maintain that much of what I claim here is not extrapolation or hypotheticals but what we witnessed when the 3ds finally fell, what we saw at the end of the DS and PSP homebrew scenes and the general non events that were most of the post xbox home consoles.
I absolutely want to see more code that
lawyers, guns and money would never normally allow to happen, it is one of the main things that sees me still following sites such as this, but at the same time I have to be realistic about the ways such things come about.