At the moment it is just a one man thing. But maybe in the future, it depends on your skills(I'm just an amateur, but e.g. full understanding of C and knowledge about 3D graphics are a requirement)Looks good. I'm learning Citro3D so can I (eventually) be part of the team (or is this a 1 man thing)?
This version will probably work.This looks really, really nice! I wonder if it will be better than 3DScraft?
Anyhow, extremely looking forward to a build of this!
Yes, I'm making progress, slowly but surely.
Saving and loading works perfectly and I just implemented two pass rendering, which allows the rendering of transparent blocks.
Currently I'm sitting on something I'm already messing around since a while(namely blockdata to polygon conversion in the background).
EDIT: When this is finished I'm gonna add trees and improve the controls the controls and maybe then I'm going to release