Hacking Xbox Dev Mode Piracy question

Andrei1744

Member
OP
Newcomer
Joined
Sep 17, 2021
Messages
14
Trophies
0
Age
34
XP
123
Country
Romania
Hello! I think that I found a way to enable piracy on the Xbox One and the Series S/X. In dev mode we can develop our own apps very easily. So I though of developing an app for dev mode which would load any xbox 360/one game files and play them. If not Xbox One games, then 360 ones, because we already have the roms needed. I don't think that this would be to hard. Maybe I am missing something, because I don't think that I'm the only one who thought of this. Can someone explain to me why this hasn't been done yet?
 

DinohScene

Gay twink catboy
Global Moderator
Joined
Oct 11, 2011
Messages
22,562
Trophies
4
Location
Восторг
XP
22,897
Country
Antarctica
Because it doesn't work that way.
To keep it simple, Dev mode is sandboxed, you'd first have to break out of the sandbox in order to gain system access.
Once you got that, why go for loading it via a sandbox when you have system access?
Wouldn't it make more sense to just find more system exploits to gain easier access?

After all, you've already got access to all the resources needed to load games.
 

Carltrek

Active Member
Newcomer
Joined
Jun 15, 2019
Messages
32
Trophies
0
Age
27
XP
202
Country
China
Xbox 360/One games are XVD images rather than UWP and it's not possible to mount XVD game images under dev mode so no. That being said it's still possible to pirate games if it meets such restrictions:
1. The game is a UWP.
2. The game supports x86-64 architecture (32bit x86 applications are not supported).
3. There exists unencrypted appx/appxbundle packages for the game.
 

Andrei1744

Member
OP
Newcomer
Joined
Sep 17, 2021
Messages
14
Trophies
0
Age
34
XP
123
Country
Romania
Xbox 360/One games are XVD images rather than UWP and it's not possible to mount XVD game images under dev mode so no. That being said it's still possible to pirate games if it meets such restrictions:
1. The game is a UWP.
2. The game supports x86-64 architecture (32bit x86 applications are not supported).
3. There exists unencrypted appx/appxbundle packages for the game.
I was trying to say something like a "loader". More or less like an emulator. An UWP app that loads or emulates the XVD images
 

Carltrek

Active Member
Newcomer
Joined
Jun 15, 2019
Messages
32
Trophies
0
Age
27
XP
202
Country
China
I was trying to say something like a "loader". More or less like an emulator. An UWP app that loads or emulates the XVD images
No as we don't have keys for XVD images.
Even if so, a UWP-XVD loader is not viable either as resources that a UWP could use is severely limited compared to XVD games, which would make XVD games unbearably slow or just crash.
 

Andrei1744

Member
OP
Newcomer
Joined
Sep 17, 2021
Messages
14
Trophies
0
Age
34
XP
123
Country
Romania
No as we don't have keys for XVD images.
Even if so, a UWP-XVD loader is not viable either as resources that a UWP could use is severely limited compared to XVD games, which would make XVD games unbearably slow or just crash.
Thanks for explaining this to me. I thought that this would work like retroarch.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Jayro @ Jayro:
    Eventhough the New 3DS XL is more powerful, I still feel like the DS Lite was a more polished system. It's a real shame that it never got an XL variant keeping the GBA slot. You'd have to go on AliExpress and buy an ML shell to give a DS phat the unofficial "DS Lite" treatment, and that's the best we'll ever get I'm afraid.
    +1
  • Jayro @ Jayro:
    The phat model had amazingly loud speakers tho.
    +1
  • SylverReZ @ SylverReZ:
    @Jayro, I don't see whats so special about the DS ML, its just a DS lite in a phat shell. At least the phat model had louder speakers, whereas the lite has a much better screen.
    +1
  • SylverReZ @ SylverReZ:
    They probably said "Hey, why not we combine the two together and make a 'new' DS to sell".
  • Veho @ Veho:
    It's a DS Lite in a slightly bigger DS Lite shell.
    +1
  • Veho @ Veho:
    It's not a Nintendo / iQue official product, it's a 3rd party custom.
    +1
  • Veho @ Veho:
    Nothing special about it other than it's more comfortable than the Lite
    for people with beefy hands.
    +1
  • Jayro @ Jayro:
    I have yaoi anime hands, very lorge but slender.
  • Jayro @ Jayro:
    I'm Slenderman.
  • Veho @ Veho:
    I have hands.
  • BakerMan @ BakerMan:
    imagine not having hands, cringe
    +1
  • AncientBoi @ AncientBoi:
    ESPECIALLY for things I do to myself :sad:.. :tpi::rofl2: Or others :shy::blush::evil:
    +1
  • The Real Jdbye @ The Real Jdbye:
    @SylverReZ if you could find a v5 DS ML you would have the best of both worlds since the v5 units had the same backlight brightness levels as the DS Lite unlockable with flashme
  • The Real Jdbye @ The Real Jdbye:
    but that's a long shot
  • The Real Jdbye @ The Real Jdbye:
    i think only the red mario kart edition phat was v5
  • BigOnYa @ BigOnYa:
    A woman with no arms and no legs was sitting on a beach. A man comes along and the woman says, "I've never been hugged before." So the man feels bad and hugs her. She says "Well i've also never been kissed before." So he gives her a kiss on the cheek. She says "Well I've also never been fucked before." So the man picks her up, and throws her in the ocean and says "Now you're fucked."
    +1
  • BakerMan @ BakerMan:
    lmao
  • BakerMan @ BakerMan:
    anyways, we need to re-normalize physical media

    if i didn't want my games to be permanent, then i'd rent them
    +1
  • BigOnYa @ BigOnYa:
    Agreed, that why I try to buy all my games on disc, Xbox anyways. Switch games (which I pirate tbh) don't matter much, I stay offline 24/7 anyways.
  • AncientBoi @ AncientBoi:
    I don't pirate them, I Use Them :mellow:. Like I do @BigOnYa 's couch :tpi::evil::rofl2:
    +1
  • cearp @ cearp:
    @BakerMan - you can still "own" digital media, arguably easier and better than physical since you can make copies and backups, as much as you like.

    The issue is DRM
  • cearp @ cearp:
    You can buy drm free games / music / ebooks, and if you keep backups of your data (like documents and family photos etc), then you shouldn't lose the game. but with a disk, your toddler could put it in the toaster and there goes your $60

    :rofl2:
  • cearp @ cearp:
    still, I agree physical media is nice to have. just pointing out the issue is drm
    cearp @ cearp: still, I agree physical media is nice to have. just pointing out the issue is drm