Homebrew CaVE Database Manager - A SNES, NES, N64, Genesis Switch Online modding App

DarkAkuma

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is the beta up on your site or is it in testing?

Its in testing right now. It seems stable, but I prefer to give it a little time before making a public release. I even fixed some issues today. I know people rush to make massive catalogs of games once and be done with it. So I'd like to ensure such databases are as solid as possible, so I don't have to deal with as many help requests later.
 

binkinator

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Its in testing right now. It seems stable, but I prefer to give it a little time before making a public release. I even fixed some issues today. I know people rush to make massive catalogs of games once and be done with it. So I'd like to ensure such databases are as solid as possible, so I don't have to deal with as many help requests later.

Somebody needs an assistant! (AkumaLight?) :rofl2:

Take your time. Us hoarders can patiently wait... damn things only came out Wednesday.
 

XXLANCEXX

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Its in testing right now. It seems stable, but I prefer to give it a little time before making a public release. I even fixed some issues today. I know people rush to make massive catalogs of games once and be done with it. So I'd like to ensure such databases are as solid as possible, so I don't have to deal with as many help requests later.
Nice! Ofcourse take your time and dont rush!
I have one more question?
Will the injects be able to use Local Wireless play with other CFW consoles?
 

DarkAkuma

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Nice! Ofcourse take your time and dont rush!
I have one more question?
Will the injects be able to use Local Wireless play with other CFW consoles?

That is something I have been wondering too. But... priorities...
I have to prioritize working on code myself. I have tried openly asking my discord to test such things, but to no luck so far.

It's relevant to my code too, in that there are 2 new titlesdb parameters that relate to multiplayer. "compatible_titles", and "connect_guides". The latter is just paths to images for guide setup purposes, but the former has some options to it. If local netplay requires a sub and thus is unavailable to modders like normal netplay, then its pointless effort to try supporting these parameters in cave. But if it does work, then I definitely should work on supporting them

That said... if I had to guess... Id think "Yes". It may just work. But there will be some issues.
 

XXLANCEXX

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That is something I have been wondering too. But... priorities...
I have to prioritize working on code myself. I have tried openly asking my discord to test such things, but to no luck so far.

It's relevant to my code too, in that there are 2 new titlesdb parameters that relate to multiplayer. "compatible_titles", and "connect_guides". The latter is just paths to images for guide setup purposes, but the former has some options to it. If local netplay requires a sub and thus is unavailable to modders like normal netplay, then its pointless effort to try supporting these parameters in cave. But if it does work, then I definitely should work on supporting them.
Gotcha well im still looking forward to trying out injections for GBA games overall when its completed!
 

Bumblecito

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Temporary solution until you’re able to use cave to add your games

For you impatient people lol JK, if you want to play a different GB title simple rename the .gb game name to C-3381_e.gb, add it to the C-3381_e folder attached below, then add the title id folder to atmosphere contents folder. It will replace the games and watch title. ENJOY, dark is hard at working updating CaVE

View attachment 352402
Didn't work with Donkey Kong Country GBC
 

daq

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Just wanted to say thanks alot for this tool - really love being able to add in some extra old favorites to the SNES online app .
One question (apologies if already covered) - everything works well in the app on the switch for the newly added games except for when pressing X for Details I see "META_TITLE_COMMENT_S_6903_e" where I would expect to see the description of the game I have added within Cave Database manager. I've edited the Game Title Meta details and made sure this has been added/saved correctly, copied everything across again (following the instructions on the darkakuma site), rebooted the switch etc but it still wont show for any newly added games. Using latest version of the SNES Online app (v3.4.0.0) and FW 15.0.1 and latest atmosphere (1.4.1)

If anyone else has come across this issue and has suggestions would appreciate it (but obviously not really such a big deal at all).

Thanks.
 
Last edited by daq,

0bvious

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I have tried installing the Game Boy Switch Online NSP several ways (on 15.0.1 firmware), it just will not load:

"The software was closed because an error occurred"​

I have tried through Tinfoil and also downloading the NSP myself. I tried Using Goldleaf and AWOO Installer. I have tried linking a fake Nintendo account. I have tried with Airplane mode.

Every time it fails to load.

The GBA Switch Online installed and ran perfectly. What's the reason for this one failing?
 

iiTzSamurai

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I have tried installing the Game Boy Switch Online NSP several ways (on 15.0.1 firmware), it just will not load:

"The software was closed because an error occurred"​

I have tried through Tinfoil and also downloading the NSP myself. I tried Using Goldleaf and AWOO Installer. I have tried linking a fake Nintendo account. I have tried with Airplane mode.

Every time it fails to load.

The GBA Switch Online installed and ran perfectly. What's the reason for this one failing?
possibly a bad nsp, use dbi to install
 

Dimensional

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That is something I have been wondering too. But... priorities...
I have to prioritize working on code myself. I have tried openly asking my discord to test such things, but to no luck so far.

It's relevant to my code too, in that there are 2 new titlesdb parameters that relate to multiplayer. "compatible_titles", and "connect_guides". The latter is just paths to images for guide setup purposes, but the former has some options to it. If local netplay requires a sub and thus is unavailable to modders like normal netplay, then its pointless effort to try supporting these parameters in cave. But if it does work, then I definitely should work on supporting them

That said... if I had to guess... Id think "Yes". It may just work. But there will be some issues.
If it does work, then imagine all the potential trading of pokemon on the GBA, or transferring of saves from one GBC/A game to another (Zelda Oracle of Ages/Seasons, Golden Sun, etc).
 

Deleted member 194275

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If it does work, then imagine all the potential trading of pokemon on the GBA, or transferring of saves from one GBC/A game to another (Zelda Oracle of Ages/Seasons, Golden Sun, etc).
do this emulator already have RTC? I believe no games on service right now need it, but for pokemon gen 2 and gen 3 is kinda required.
 

iiTzSamurai

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