@GerbilSoft I want to update my Wii U in the database #1326. But it says it's already uploaded and doesn't update the entry. Can you add an option to update the entry or maybe just delete my old entry?
@shinyquagsire23 said we can flash the modified boot1 to the SLCCMPT instead, with no repercussions for vWii, so there's basically no downside for this modYour console must be de_Fused, which also means switching SD cards during boot if you want more than 2GB SD space
Wow that makes it even betterI'm having an orgasm
@shinyquagsire23 said we can flash the modified boot1 to the SLCCMPT instead, with no repercussions for vWii, so there's basically no downside for this mod
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(screenshot because twitter is fucking dying lmao)
I personal don't care too much about that limit, it seems more like a hoarder problem to me, but who I am to judge.Btw I think there was a limit on the number of titles you can display on the main menu, so maybe if it can't be patched (and if it breaks system updates) it might be easier to expose several external drives to IOSU, with a setting to switch between them on boot.
If you replace the eMMC with a bigger SD you can keep the Disc Drive. But on the eMMC bus IOSU natively only supports 64GB, so for everything bigger you need defuse to apply some patches.Just in case, how much of an hassle would it be if you wanted to use your blu ray drive again?
Yeah either that or multiple "virtual" USB drives, but without the USB 2.0 speed limit. (answering to @tmnr1992 )I could imagine with the right patches you could partiton the internal storage and have multiple mlcs, that you could select in minute. With disabled scfm we get also rid of all the headaches it was causing - this stupid thing didn't even improve performance, but actually makes it worse in some cases. Without SCFM titles install twice as fast!
I haven't added CID history yet, so it won't be able to update yet. Will take a look at doing that sometime this week.@GerbilSoft I want to update my Wii U in the database #1326. But it says it's already uploaded and doesn't update the entry. Can you add an option to update the entry or maybe just delete my old entry?
This project started as a way to revive dead Wii Us by replacing the corrupted nand with a sd card. In the beginning you were limited to 8 & 32gb and for awhile the devs thought this was a hard cap put in by Nintendo. Obviously, this is no longer the case.I think I'm not grasping the full scope of this,
It's not done yet; but I'm planning on tidying up the board a bit, switching in a FPC connector that has a real part number, then making it all OSHW. That said I'll probably also do some occasional runs for those who don't want to tackle that soldering job.When it comes to the Sata adapter boards, will there be a parts list or are they going to be sold ready made?
"tools" is a bit of an overstatement, it's more like "one de_Fuse payload to format, another to install all the titles, then UDPIH to trigger a factory reset, then a third de_Fuse payload to actually boot the console up". It likes to crash a lot during the factory resetBtw, please let us know if you can share the various nand formatting/recovery tools + source code if possible, there are several users with dead MLCs and even dead SLCs who installed de-fuse over the months, but are still in limbo without the right tools.
Can I assume that we might be able to run our own payloads to do some specific stuff?It's not done yet; but I'm planning on tidying up the board a bit, switching in a FPC connector that has a real part number, then making it all OSHW. That said I'll probably also do some occasional runs for those who don't want to tackle that soldering job.
"tools" is a bit of an overstatement, it's more like "one de_Fuse payload to format, another to install all the titles, then UDPIH to trigger a factory reset, then a third de_Fuse payload to actually boot the console up". It likes to crash a lot during the factory reset
It should improve pretty fast though.
Yes, that's one of the things making this so big: We're able to format/bootstrap completely whiped eMMCs with this.Also, can this be applied to a non booting/starting Wii U without a NAND backup?
Still need a good SLC at time of writing.Yes, that's one of the things making this so big: We're able to format/bootstrap completely whiped eMMCs with this.
Cool, whatever you decide, OSHW or a run I'll pick one upIt's not done yet; but I'm planning on tidying up the board a bit, switching in a FPC connector that has a real part number, then making it all OSHW. That said I'll probably also do some occasional runs for those who don't want to tackle that soldering job.
"tools" is a bit of an overstatement, it's more like "one de_Fuse payload to format, another to install all the titles, then UDPIH to trigger a factory reset, then a third de_Fuse payload to actually boot the console up". It likes to crash a lot during the factory reset
It should improve pretty fast though.