Homebrew [WIP/DEMO] 3DOS - 8086(DOS) emulator for the 3DS

ody81

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Haha you're welcome! I've never used 8086tiny (DOSBOX user), so I'll have to look into it when I have more free time. :P I will be EXTREMELY happy to be able to play Out of This World after 3DOS has some time worked on!

Out of this world's on the eshop dude, Another World.

And this is siiiick, loved dsx86, now we got beginnings of something new, great work.
 
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ifrit05

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And this is siiiick, loved dsx86, now we got beginnings of something new, great work.
Again, keep in mind this is just a 8086 emulator, DSx86 emulated a 80286. So there may be compatibility issues and not the speed won't be amazing.
 

DarkFlare69

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It's "functional", but it doesn't have input support(*should* be fairly easy to do) and only supports text mode(which is strange at times due to the terminal output for the 3DS/ctrulib not having "ANSI escape?", which I think 8086tiny uses for some printing. If anyone knows how to convert this to just ASCII or whatever, let me know :P), but graphics are supported using SDL, so it shouldn't be too hard make that work.
I don't know exactly what your saying. Does this mean I can play Duke Nukem 3D on my 3DS? After graphics are supported with SDL?
 
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josamilu

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You are now required to add keyboard support or die.

thanks, management
A soft Keyboard is already implemented, but really buggy and unprecise to use yet.
Look at the github reposite and compile it for yourself. :D
I have also added support for creating .cia and .3ds Versions of this homebrew, so expect them soon too. :D
 

nastys

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do you run linux/osx?

--------------------- MERGED ---------------------------

Guys, it DOESNT BUILD ON OSX AND LINUX.
You're right but, why??
Code:
nastys@ULNS:~/Scrivania/3DOS-master$ make
main.c
arm-none-eabi-gcc -MMD -MP -MF /home/nastys/Scrivania/3DOS-master/build/main.d -g -Wall -O2 -mword-relocations -fomit-frame-pointer -ffast-math -march=armv6k -mtune=mpcore -mfloat-abi=hard -I/home/nastys/Scrivania/3DOS-master/include -I/opt/devkitpro/libctru/include -I/home/nastys/Scrivania/3DOS-master/build -DARM11 -D_3DS -DNO_GRAPHICS -O3 -fsigned-char -std=c99 -c /home/nastys/Scrivania/3DOS-master/source/main.c -o main.o
In file included from /opt/devkitpro/libctru/include/3ds.h:9:0,
  from /home/nastys/Scrivania/3DOS-master/source/main.c:12:
/opt/devkitpro/libctru/include/3ds/svc.h: In function 'getThreadLocalStorage':
/opt/devkitpro/libctru/include/3ds/svc.h:181:2: error: 'asm' undeclared (first use in this function)
  asm volatile("mrc p15, 0, %[data], c13, c0, 3" : [data] "=r" (ret));
  ^
/opt/devkitpro/libctru/include/3ds/svc.h:181:2: note: each undeclared identifier is reported only once for each function it appears in
/opt/devkitpro/libctru/include/3ds/svc.h:181:6: error: expected ';' before 'volatile'
  asm volatile("mrc p15, 0, %[data], c13, c0, 3" : [data] "=r" (ret));
  ^
[...]
 

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