Yo, we've all been busy with school and/or taking care of our health, basically. Wii U stuff understandably is on the waaaay backburner due to this. Public releases happening made it easy for us to take a break, which we were all relieved to get.
In a few months/whenever I've got the time I may look into releasing some bits and pieces since we've still got heaps of functionality ppl haven't invented/implemented yet. e.g. public NAND dumping still dumps subtly corrupt dumps from what I hear. If we can clear up the licensing hell on our tool for that (it does a handful of other neat things too), that might be cool to release on its own.
There's some cool ios/ios-related functionality too (still no spoilers bcs surprise features are fun), and I don't think public CFWs do ios relaunch right either as of rn. redNAND shrinking is like 80% implemented but debugging it was such a pain in the butt that it's git stashed until i have the... energy to do it? That shit burned me directly the hell out tbh.
Also, I hear replacing /vol/sdcard with a fat32 usb disk is possible now? Or something along those lines? We have a distinctly different solution that's much less hacky that could be very useful to roll out, tho I wouldn't want to step on toes if the public solution becomes popular first.
Anyways sorry to keep yall waiting for that stuff, it just kinda fell off of our individual priorities since it... sorta really needed to. I hate leaving stuff unfinished/unused tho so I won't let that be the case forever.