Hacking kexploit for switch achieved by plutoo and friends *no release*

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Frankly, this isn´t the right time to blow the switch completly open. This would only scare away game developer studios.
 

DocAmes1980

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Frankly, this isn´t the right time to blow the switch completly open. This would only scare away game developer studios.

Not this again. Do you realize the small percentage of the user base that can take advantage of the smhax vulnerability? Piracy is eventually possible on every platform. The Switch has WAY bigger cons in the eyes of devs than .1% of the user base being able to pirate launch window games (games that require 3.0.0 or below). The vulnerability has been fixed so that argument doesn't even make sense. Sounds like fanboys are looking for something to blame for devs lack of interest in bringing inferior versions of their games to a novelty platform like the Switch.
 
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Kioku

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Not this again. Do you realize the small percentage of the user base that can take advantage of the smhax vulnerability? Piracy is eventually possible on every platform. The Switch has WAY bigger cons in the eyes of devs than .1% of the user base being able to pirate launch window games (games that require 3.0.0 or below). The vulnerability has been fixed so that argument doesn't even make sense. Sounds like fanboys are looking for something to blame for devs lack of interest in bringing inferior versions of their games to a novelty platform like the Switch.
Sounds more like you're looking for an excuse to bash a platform like a twat.
 
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I´m perfectly fine with access to homebrew software. Yeah, forgot that the entrypoints where closed with Firmware 3.0.:mellow:
 

TheCyberQuake

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Not this again. Do you realize the small percentage of the user base that can take advantage of the smhax vulnerability? Piracy is eventually possible on every platform. The Switch has WAY bigger cons in the eyes of devs than .1% of the user base being able to pirate launch window games (games that require 3.0.0 or below). The vulnerability has been fixed so that argument doesn't even make sense. Sounds like fanboys are looking for something to blame for devs lack of interest in bringing inferior versions of their games to a novelty platform like the Switch.
Mfw people still think it's a novelty even after how well it's doing. And people who buy the switch understand and expect the switch version won't be as good graphically. But the switch version is also portable, which is why I now find myself buying the switch version for most multiplats. We trade some graphic fidelity for being able to take it with us.
 
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Kioku

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Mfw people still think it's a novelty even after how well it's doing. And people who buy the switch understand and expect the switch version won't be as good graphically. But the switch version is also portable, which is why I now find myself buying the switch version for most multiplats. We trade some graphic fidelity for being able to take it with us.

Nintendos best console in a long time, and people still think it's a novelty or a toy. Kind of funny.
 
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V-Temp

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The Switch will be a pain in the ass for piracy, too many rolling layers of protection. Piracy rate/tie ratio is defined by ease of access and rapid availability of software*. The latter, as everyone on here should know by now by discussions from me or @SciresM or others (or from asking when you'll get to pirate Mario Odyssey), is a long and tiresome game of cat-and-mouse, and one that not everyone will be willing to bother to play. The former would require a flash cart on par with what the DS offered, and even that can be patched into obsolescence by Nintendo leaving an ever-shrinking and limited pool of compatible consoles which in turn leads to another cat-and-mouse game between patches to the cart and patches to the system and ever closing vulnerabilities which could eventually render the cart untennable beyond a certain point.

The Switch, much as the PS4 before it, has been following a good rate of progress in its development as is now enabled by the fast communication networks of the internet but people need to not be impatient with their expectations. Its toxic, doesn't make the people who do this pro-bono feel very good, and it doesn't help anything. Major exploits take time to refine, if they were released as they are Day 0, half of you would be posting in here about how your Switch melted. Playing around in the kernel is not easy. Go to XDA (well, go to old XDA on GoogleCache) and see just how much and how easily you could fuck up with a phone if you went to 'tweak' at the kernel level rather than downloading someone else's already compiled and prepared full load-out.

It remains, that you should think of the Switch as a very good-to-be homebrew/emulation home, but sitting here expecting someone to deliver full-on piracy of everything is a fool's errand. It becomes all the more pointless a consideration when you think about how much of modern gaming is tied to online interplay or multiplayer, and that your Switch is a one-and-only as far as those features are concerned.

*See PSP/DS, vs. 3DS. Historically, the PSP and the DS to a lesser extent were crippled by piracy in the later stages of their life cycles because it was extremely easy to do and there was no way to patch it or combat it. For the DS, this was largely irrelevant as the system in and of itself had sold so much hardware and software that it became one of the most successful systems in history regardless. For the PSP, this led to really rigid blowback from Sony in attempts to control their system to prevent a PSP rerun which didn't fare as well as the DS. The 3DS is also blown open but has experienced considerably smaller (piracy) scene (even though you could literally download the titles from the server) because it is nowhere near as easy or convenient, and was prone to the same cat-and-mouse game.
 

enigma85

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*See PSP/DS, vs. 3DS. Historically, the PSP and the DS to a lesser extent were crippled by piracy in the later stages of their life cycles because it was extremely easy to do and there was no way to patch it or combat it. For the DS, this was largely irrelevant as the system in and of itself had sold so much hardware and software that it became one of the most successful systems in history regardless. For the PSP, this led to really rigid blowback from Sony in attempts to control their system to prevent a PSP rerun which didn't fare as well as the DS. The 3DS is also blown open but has experienced considerably smaller (piracy) scene (even though you could literally download the titles from the server) because it is nowhere near as easy or convenient, and was prone to the same cat-and-mouse game.

The PSP and VITA died because Sony will not support their portable systems with actual games. There are a small number of actual good games on the psp and the ports that were from a another console was just a cheap completely different game. That's why they failed. PERIOD. Piracy and homebrew are what made the PSP sell.

Now the Switch will be just like the DS and it will sell whether it has piracy or not. Nintendo just supports and makes their handhelds amazing to where people want to pay for games. And the Switch is their new handheld. The DS/3DS will be phased out without a replacement.
 
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V-Temp

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The PSP and VITA died because Sony will not support their portable systems with actual games. There are a small number of actual good games on the psp and the ports that were from a another console was just a cheap completely different game. That's why they failed. PERIOD. Piracy and homebrew are what made the PSP sell.

Now the Switch will be just like the DS and it will sell whether it has piracy or not. Nintendo just supports and makes their handhelds amazing to where people want to pay for games. And the Switch is their new handheld. The DS/3DS will be phased out without a replacement.

Sales of consoles are only half of the picture, to say otherwise and define "bulk" hardware sales as some metric of success would be to miss the forest for the trees. In many ways, the PSP sold in much the same way as a VCR with 10,000 movies on it (futuristic-VCR :rofl:). Great for the company on a data-sheet for hardware, terrible for the partners of the company (and the company itself, as it losses 30%+ royalties on sold software) who may have hoped to sell something to the system. The PSP was a toxic mess, and the Vita was marketed to "avoid" that problem. The Vita in and of itself is a failed console with no software, that Sony abruptly threw to the wind as they exited the market.

The DS was simply so absurdly successful that piracy was but a small part of its grand time in the sun.

But the main point I was hoping people would take away was that the PSP/DS were incredibly easy to exploit and pirate, so easy that it was common knowledge. But that is of a bygone era.
 
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DocAmes1980

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Nintendos best console in a long time, and people still think it's a novelty or a toy. Kind of funny.

I thought the Wii U was infinitely better. It was just very poorly marketed. I think the Switch will be like the Wii in that many users will think it's cool at first but will wind up throwing it on the shelf to collect dust.
 

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I thought the Wii U was infinitely better. It was just very poorly marketed. I think the Switch will be like the Wii in that many users will think it's cool at first but will wind up throwing it on the shelf to collect dust.

Ok dude...Wii U infinitely better than the Switch... yup you couldn't be any more right... /s
 
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DocAmes1980

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Mfw people still think it's a novelty even after how well it's doing. And people who buy the switch understand and expect the switch version won't be as good graphically. But the switch version is also portable, which is why I now find myself buying the switch version for most multiplats. We trade some graphic fidelity for being able to take it with us.

I don't understand how anyone can stand using the joy-con. No dpad and transitioning from the face buttons to the right thumbstick is terribly awkward.

--------------------- MERGED ---------------------------

Ok dude...Wii U infinitely better than the Switch... yup you couldn't be any more right... /s

-has value added features (video, web apps)
-comes with a usable controller
-more powerful for the time
-supports USB storage
-second screen is a useful feature (in the games that use it)
-power adapter terminates in a regular plug, not a fucking wall wart
-console can be turned off and on with the controller (just sleep/wake with Switch)
-WiFi isn't shit
 

TheCyberQuake

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I don't understand how anyone can stand using the joy-con. No dpad and transitioning from the face buttons to the right thumbstick is terribly awkward.
1. Joycon isn't the only controller switch has
2. I've had no issues playing with joycon in any way, especially when I use a mumba case in handheld mode. In fact that's the main way I play it. And based on data more people play in handheld mode than any other mode
3. The dpad is awkward at first but surprisingly I got used to it
4. I've had no issues quickly transitioning from face buttons to the right joystick. I've been able to use it just as easily as any other controller
5. Are you really using the joycon as you main point that the system is only a novelty?
 

DocAmes1980

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Sounds more like you're looking for an excuse to bash a platform like a twat.

I don't have to reach very far to find faults with every Nintendo console after the Super Nintendo. Sorry, I think the Switch stinks on ice. I can't stop you from enjoying it.
 

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-has value added features (video, web apps)
-comes with a usable controller
-more powerful for the time
-supports USB storage
-second screen is a useful feature (in the games that use it)
-power adapter terminates in a regular plug, not a fucking wall wart
-console can be turned off and on with the controller (just sleep/wake with Switch)
-WiFi isn't shit

And the Wii U..

-No portability
-Looks like a kids toy
-bad architecture
-bad compatibility with modern game engines meaning the "power" couldn't be used.
-apps and stuff didn't launch with the system.
 
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Okay, can we please stop comparing the Switch and Wiiu? Both consoles have their Pro and Cons. This is really off topic.
 
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TheCyberQuake

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I don't understand how anyone can stand using the joy-con. No dpad and transitioning from the face buttons to the right thumbstick is terribly awkward.

--------------------- MERGED ---------------------------



-has value added features (video, web apps)
-comes with a usable controller
-more powerful for the time
-supports USB storage
-second screen is a useful feature (in the games that use it)
-power adapter terminates in a regular plug, not a fucking wall wart
-console can be turned off and on with the controller (just sleep/wake with Switch)
-WiFi isn't shit

Four of those points are nonsense. The "more powerful for the time" is just flat out wrong. The controller point is an opinion, and frankly I think the wii u game pad sucked. Most games either didn't utilize us or utilized it poorly. The switch is a portable hybrid. Most people keep their portable devices in sleep mode so it's ready to use. Also it's a very silly point to say that's a big reason wii u is better.
Power adapter is also another silly point. I use so many devices that use wall warts. It's really not a valid point to wii u being better.
 

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