Awesome!
And to make things even better, lets just say I've been working on a little something that will make downgrading and hax-installation easier, similar to twl-nf but a bit more flexible (because it doesn't require writing scripts). It'll make things more convenient for all consoles with ugopwn access. More info coming soon!
Yeah it's definitely easier for guide following, the thing I'm working on will mostly be for after following the guide, to make installing games and managing things easier (to avoid having to write a new script every time I want to add something to my DSi). I'll still recommend TWLnf for the guide, it's been great so far so there's not much of a reason to change it.Running downgrading/hax-installing scripts is surely more convenient than doing that manually? and safer? for example the 3ds.guide use the scripting feature from godmode9.
https://3ds.guide/gm9_scripts/setup_ctrnand_luma3ds.gm9
You only need to write a script for backing up games or saves. Installing games doesn't require a script.(to avoid having to write a new script every time I want to add something to my DSi)
Since you're saying "practice some coding", I'd suggest forking twlnf - after all it's open souce - instead of starting your own, nand file access is the most difficult part, not immediately available from libnds.Yeah it's definitely easier for guide following, the thing I'm working on will mostly be for after following the guide, to make installing games and managing things easier (to avoid having to write a new script every time I want to add something to my DSi). I'll still recommend TWLnf for the guide, it's been great so far so there's not much of a reason to change it.
Another note, I also starting making my own thing so I could practice some coding, I just decided I wanted to share it when it's finished. Its not meant as a replacement for TWLnf.
It will be able to do both of those things (without a script), but that's not the point. Again, it's not meant to be a competition or anything. I just put together some (kind of poorly made) code to practice, and I'd like to share it. I'll still recommend TWLnf to people.You only need to write a script for backing up games or saves. Installing games doesn't require a script.
I plan to do that but I haven't learned any C yet. I plan to contribute to TWLnf when/if I do, but for the time being I'm not there yet.Since you're saying "practice some coding", I'd suggest forking twlnf - after all it's open souce - instead of starting your own, nand file access is the most difficult part, not immediately available from libnds.
Ignore this post if you're more skilled than me.
I plan to do that but I haven't learned any C yet.
Will do. Thanks for the adviceThis is really off topic, but if you want to learn programming, learn C, it's fundamental, you might not use it, but it helps you understand lots of things.
DSiBrowser hax is not a real thing, it is made up, asfar as i know, no one was even working on itWhen ugopwn for EUR version will be released, could shutterbug2000 work on dsibrowserhax or you will do JPN compatible before. And dsi browser has html5 support i think so it would be easy to run code .
GOD SHUTTERBUG2000, PLEASE MAKE DSIBROWSERHAX
There's no flaws/vulns found within the browser anyway. Plus OperaMini is closed sourced so It's going to be twice as hard to find anything interesting. Unless there was an SDK leak of the browser's source, way different story.DSiBrowser hax is not a real thing, it is made up, asfar as i know, no one was even working on it
But OperaMini support html5 or javascript.There's no flaws/vulns found within the browser anyway. Plus OperaMini is closed sourced so It's going to be twice as hard to find anything interesting. Unless there was an SDK leak of the browser's source, way different story.
....HTML5 is not supported I believe. Plus, it still doesn't matter since we know nothing about the app on the DSi.But OperaMini support html5 or javascript.
I think only a bit of html5 is supported....HTML5 is not supported I believe. Plus, it still doesn't matter since we know nothing about the app on the DSi.
Only the canvas elememt is supported, so barely any html5...I think only a bit of html5 is supported
not even dsi browser is pre-instaled... but yeah, most people did download itA dsibrowserhax should be the thing that the dsi scene needs. You know that Flipnote Studio is not pre-installed on DSi but DSi Browser is.
not even dsi browser is pre-instaled... but yeah, most people did download it
actually some dsi consoles did come with flipnote and dsi browser (i think the newer models)You are right. In my case I had to download it from DSi Shop, also Flipnote Studio. Unfortunetly I broke while trying to hardmod