Exit RetroArch (back to hbmenu), press home.I thought using the home button was a crime?
Exit RetroArch (back to hbmenu), press home.I thought using the home button was a crime?
I'd be interested in specifics, if you don't mind, or got a link? Obviously Nintendo's code on its own uses the file system without corruption, so hopefully our smart devs will figure out how to work with it safely in the end. e: But maybe the specifics reveal why that's a no go?Not to get too into specifics, but it's related to exFAT not being a Journaled file system
Nintendo's code works with it because they paid Microsoft's licensing fees and got permission to build the official driver into HorizonOS.I'd be interested in specifics, if you don't mind, or got a link? Obviously Nintendo's code on its own uses the file system without corruption, so hopefully our smart devs will figure out how to work with it safely in the end. e: But maybe the specifics reveal why that's a no go?
Not to get too into specifics, but it's related to exFAT not being a Journaled file system
It has a backup file allocation table, exFAT has notIsn't FAT32 also not a journaled filesystem? Why wouldn't it have the same issues as exfat?
I have googled and looked through both the retronx readme and the pcsx rearmed readme on github and cant find any information on this, exactly what bioses do whe need and where is the information on why we need 3 of them?
Has anyone tried running GT2 on pcsx, both the arcade disc and the simulation disc get stuck on the first screen, I've been using the pcsx configuration, along with the 5501 bios file for the best compatibility if that helps.
WHEN IT'S DONE.Whens the next stable release?
You want 5fps because thats how u get 5fpsCan N64 Mugen emulator be installed even though it isn't stable? How?
GT2 starts fine for me. Gameplay runs around 50-55fps. Bin and Cue format.Whens the next stable release? Has anyone tried running GT2 on pcsx, both the arcade disc and the simulation disc get stuck on the first screen, I've been using the pcsx configuration, along with the 5501 bios file for the best compatibility if that helps.
You want 5fps because thats how u get 5fps
I did what you told me and it led me to a decryptor tool for official eboot.
So would it be easier to just make a multi-disc eboot from a PS1 backup and get that one working. Because my PSP is not working anymore and PPSSPP is crashing when im trying to decrypt the header.
Seriously, multi-disc EBOOTs do not work on Switch Retroarch. You'll have to use either original disc images or compressed PBPs of the individual games, and run those through an .m3u playlist to swap them.
Or, not. I forgot that there was an inherent bug where swapping discs makes the virtual PS1 think there is no disc inside. The swapping works, but our implementation bugs out a bit.
Regardless, you can always just load the new disc image and load your save if you really need to. There is no D2 situation, to my knowledge at least, that requires disc swaps to progress.
fall in a ditch
of happiness and love that you so very badly need (:
I am very happy with two 200 Gb SD cards, thanks!
Not here begging to try to save 100 Kb out of a GBA zipped rom... Some people are not living in 2018 for sure. Or just being cheap clowns, pick up the one you want.
or you can just convert .iso to .bin with ultraiso...so PCSX-reARMed does not read ISOs but reads EBOOTS? Good thing I have a ton!
You just need to rename it to .bin.or you can just convert .iso to .bin with ultraiso
Yes you can search for "split" in the retroarch config file in a text editor (from your PC) and set it to true, and set max users to 2 in retroarch, also I remapped the menu to start+select and put select on analog click (the left joycon need - to be remapped to start) so I can enter the menu when playing with split joyconsSaw Goldeneye run at 25FPS but that's on Lakka so nevermind.
Is there a way to map each joycon to player 1 and player 2 respectfully?
PSX emulator (PCSX-reARMed ) not detecting my .ISOs....any idea why?