PlayStation Vita prototype appears on eBay, listed for $20,000

s-l1600.jpg

s-l1600 (1).jpg s-l1600 (2).jpg s-l1600 (3).jpg

The PlayStation Vita never really got its chance to shine in terms of popularity, with initial supporters quick to abandon it, followed shortly by being left behind by Sony itself. However, pre-production hardware is a topic that can unite even those who weren't fans of the Vita. For those that enjoy prototype video game systems and have a lot of money to burn, this PlayStation Vita development unit might just be for you. We first saw this "slider" prototype a few years back, when a user on assemblergames got a hold of one and posted a video, showing the differences between it and a normal retail Vita. The most notable features were that the prototype used normal sized SD cards, rather than the controversial and costly proprietary memory cards, and that it slid upwards to reveal its face buttons, much like the prior PSP Go.

This development unit has resurfaced once more, with new pictures giving us another look at the original design. A seller by the name of vandalsgames has put it up for sale, for the low, low price of $19,999.00. On the auction page, the seller claims that it's a DEM-3000H84 unit on firmware 0.990, and it comes with the original power supply, an HDMI cable for the HDMI out function, and the power supply, as the prototype lacks a battery.

This is it. This is the rarest and most sought after PlayStation Vita hardware ever. This is the famous PS Vita Prototype that was has been leaked and discussed all over the web in 2014-2015.

The system is in very good shape given the nature of prototype hardware. It's fully functional and the original SD card with development files are still on there. The HDMI video out feature works perfectly. The system doesn't have a built-in internal battery, as a result, it needs a power supply source to operate.

:arrow: Source: eBay
:arrow: Source: Assemblergames video
 

Supster131

(づ。◕‿‿◕。)づ *:・゚✧
Member
Joined
Jan 19, 2016
Messages
3,315
Trophies
1
Location
My Computer
XP
2,758
Country
United States
I really wonder how much better the Vita would have done if it used SD cards in the end.
It might have sold a few more million units, but probably not enough to save it. Exclusive handhelds just aren't as popular as they once were. While the 3DS did sell well, it sold much less compared to the DS.
 

Mythical

Well-Known Member
Member
Joined
May 11, 2017
Messages
2,153
Trophies
1
Age
25
XP
3,003
Country
United States
Couldn't you just be the adapter and use a microsd though? I know it's a purchase but it's really only one time and not a lot. Guess they could have included one as well though
 

CMDreamer

Well-Known Member
Member
Joined
Oct 29, 2014
Messages
1,697
Trophies
1
Age
39
XP
3,516
Country
Mexico
"and have a lot of money to burn".. AKA to throw it into the garbage bin.

Love it that the Prototype used normal SD cards :)

Just before greed came and took over that lame brand owner.
If the commercially available Vita had used SD Cards instead of those overly and stupidly overpriced things, the vita would've been something totally different in therms of success, but again, those sh**ty games took the complete catalogue and everything got ruined.

But then, the scene devs came and everything is different for us, the final users. That's how things should always be.
 

pohaxsf

Well-Known Member
Member
Joined
Jan 7, 2019
Messages
230
Trophies
0
Age
25
XP
369
Country
Greece

The PlayStation Vita never really got its chance to shine in terms of popularity, with initial supporters quick to abandon it, followed shortly by being left behind by Sony itself. However, pre-production hardware is a topic that can unite even those who weren't fans of the Vita. For those that enjoy prototype video game systems and have a lot of money to burn, this PlayStation Vita development unit might just be for you. We first saw this "slider" prototype a few years back, when a user on assemblergames got a hold of one and posted a video, showing the differences between it and a normal retail Vita. The most notable features were that the prototype used normal sized SD cards, rather than the controversial and costly proprietary memory cards, and that it slid upwards to reveal its face buttons, much like the prior PSP Go.

This development unit has resurfaced once more, with new pictures giving us another look at the original design. A seller by the name of vandalsgames has put it up for sale, for the low, low price of $19,999.00. On the auction page, the seller claims that it's a DEM-3000H84 unit on firmware 0.990, and it comes with the original power supply, an HDMI cable for the HDMI out function, and the power supply, as the prototype lacks a battery.



:arrow: Source: eBay
:arrow: Source: Assemblergames video
I am not interested in selling my vehicle, am I?

--------------------- MERGED ---------------------------

Lol like anyone would actually enforce that on eBay :lol:
lol, if you put cfw, you can access ps store and no ban, they DON"T CARE, they will care at this u think?
 
  • Like
Reactions: CoolStarDood

Ryccardo

Penguin accelerator
Member
Joined
Feb 13, 2015
Messages
7,696
Trophies
1
Age
28
Location
Imola
XP
6,922
Country
Italy
Love it that the Prototype used normal SD cards :)
Almost-no-doubtly as a convenience to developers for screwing around with files instead of being something with a chance of releasing in that way, if you have Enso you can see in the boot_config.txt that even retail models can boot from either memory card or the nonexisting SD slot in service mode
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Veho @ Veho:
    Nobody is reading what you post.
  • Psionic Roshambo @ Psionic Roshambo:
    That Dell data breach is worse than people probably realize....
  • Psionic Roshambo @ Psionic Roshambo:
    When I worked for Dell we had access to data about military contracts and addresses for high ranking people.
  • Psionic Roshambo @ Psionic Roshambo:
    I personally handled a call from the second highest person at Raytheon. That call bothered me a lot... The guy was nice and smart what bothered me was the way management basically just blew him off instead of going the extra mile to help him.
  • Psionic Roshambo @ Psionic Roshambo:
    In the end that call ended up costing Dell millions in lost contracts with Raytheon, and really the issue could have been solved for like 450 bucks lol
  • NinStar @ NinStar:
    sometimes I wonder why anyone would ever buy mega man x legacy collection 2
  • NinStar @ NinStar:
    I always thought that capcom shuffled the games in these collection, but apparently they are all in chronological order, which makes legacy collection 2 worthless
  • BakerMan @ BakerMan:
    guys, i want to start singing pirate metal songs and sea shanties if i play sea of thieves
  • The Real Jdbye @ The Real Jdbye:
    find a pirate metal playlist
    +2
  • The Real Jdbye @ The Real Jdbye:
    and sing along
  • BakerMan @ BakerMan:
    nevermind i just learned swearing is against the rules in sea of thieves

    i was about to start singing the song i last put in "what song are you currently listening to" yesterday
  • BakerMan @ BakerMan:
    but yeah ig so
  • The Real Jdbye @ The Real Jdbye:
    swearing not allowed in a pirate game? what has the world come to
  • BakerMan @ BakerMan:
    (here's the song for context)
  • BigOnYa @ BigOnYa:
    Just add -izle to the end of every curse word, you will be fine.
    +2
  • The Real Jdbye @ The Real Jdbye:
    i like alestorm
    +1
  • The Real Jdbye @ The Real Jdbye:
    @BigOnYa too many syllables
    +1
  • BakerMan @ BakerMan:
    same lmao
  • BigOnYa @ BigOnYa:
    hi, welcome to the Temp!
    +1
  • BakerMan @ BakerMan:
    Welcome to the Underground!
    +1
  • BakerMan @ BakerMan:
    the booty boogie from (once again) the donkey kong country cartoon could also be a good song to sing while playing sea of thieves
  • BigOnYa @ BigOnYa:
    Please insert 25 cents for an additional 30 minutes of talk time.
    BigOnYa @ BigOnYa: Please insert 25 cents for an additional 30 minutes of talk time.