I am think about some weeks to spend some money to rinnegatamante, yeah he do bountys. I would give him more money, every month 20 or 30 bucks, because I need more stuff. I think he is the best to do it, he has prove a lot of porting PC games and Emulators. But I think he is very busy and he ports currently so many stuff in the same time, I do not know. For the N64 and Dreamcast emulator, this need time. The N64 emulator for the Wii was taking more than 10 years of coding from all members updating of the comunity that it stands today. So we have to test and try all the stuff from him and put notes on the forum, what ever it is.
this is all what I need and the comunity :
Sega Saturn Emulator - (need it for Enemy Zero and the alternate version of Quake and Powerslave)
Dreamcast Emulator - of course need time (Carrier, Illbleed, D2, The Ring, SOF, UT, QIII)
SIN - PC game Port with music and videos (Quake 2 engine) - must not be perfect coded, but playable
Mortyr 1 - PC game Port with music (Quake 2 engine) - must not be perfect coded, but playable
Unreal 1 - PC game Port with music - must not be perfect coded, but playable
(maybe when time : Soldier of Fortune 2 - used Quake III engine, there is already a RTCW based QIII port / or Blood 2)
Updates needed :
Powerslave Exhumed - music Fix (rinnegatamante had not port the music, its printed in the notes)
Half Life - music Fix, its mostly perfect
N64 - need many Fixes, Donkey Kong and Quake and Quake 2 not working. (Doom & Hexen N64 is working on the Nightly build, but NOT on the other version !)
BTW : I had found some little ways to improve the framerate for the port of rinnegatamante Blood, so maybe he wil fix some stuff later for this one)
This 3 PC games SIN Mortyr and Unreal was sadly never Ported to any console, original or homebrew. I do not need Doom 3 PC Port, because it was original released on the PS3, but the Doom 3 engine is interesting, so we could port Pray. RTCW was a good port, but was original released on PS2. Soldier of Fortune was also released on PS2, but not SOF2. The N64 emulator is still better working on the hacked Wii. With all this ports, the Vita can become the Ultimate porting machine ever. Many dreams open. Maybe rinnegatamante will read it. thanks for reading
this is all what I need and the comunity :
Sega Saturn Emulator - (need it for Enemy Zero and the alternate version of Quake and Powerslave)
Dreamcast Emulator - of course need time (Carrier, Illbleed, D2, The Ring, SOF, UT, QIII)
SIN - PC game Port with music and videos (Quake 2 engine) - must not be perfect coded, but playable
Mortyr 1 - PC game Port with music (Quake 2 engine) - must not be perfect coded, but playable
Unreal 1 - PC game Port with music - must not be perfect coded, but playable
(maybe when time : Soldier of Fortune 2 - used Quake III engine, there is already a RTCW based QIII port / or Blood 2)
Updates needed :
Powerslave Exhumed - music Fix (rinnegatamante had not port the music, its printed in the notes)
Half Life - music Fix, its mostly perfect
N64 - need many Fixes, Donkey Kong and Quake and Quake 2 not working. (Doom & Hexen N64 is working on the Nightly build, but NOT on the other version !)
BTW : I had found some little ways to improve the framerate for the port of rinnegatamante Blood, so maybe he wil fix some stuff later for this one)
This 3 PC games SIN Mortyr and Unreal was sadly never Ported to any console, original or homebrew. I do not need Doom 3 PC Port, because it was original released on the PS3, but the Doom 3 engine is interesting, so we could port Pray. RTCW was a good port, but was original released on PS2. Soldier of Fortune was also released on PS2, but not SOF2. The N64 emulator is still better working on the hacked Wii. With all this ports, the Vita can become the Ultimate porting machine ever. Many dreams open. Maybe rinnegatamante will read it. thanks for reading